blender/intern
Alexander Gavrilov e54320c488 Cycles: add folding for redundant A to B to A conversions.
As a result of other folding simplifications it may happen that
two type conversion nodes end up directly connected. In some
cases it may be possible to then remove both. A realistic case
might be an optimized out Mix RGB node used to blend vectors.

It seems it's safe to optimize when B is a float3 type
(color, vector), and A is float3 or float.

Reviewers: #cycles, sergey

Reviewed By: #cycles, sergey

Subscribers: sergey

Differential Revision: https://developer.blender.org/D2134
2016-08-02 18:41:15 +03:00
..
atomic Fix building on NetBSD 2016-07-19 22:04:14 +10:00
audaspace Audapsace: Make it work with Jack and no libjack-dev package installed 2016-08-01 20:39:54 +02:00
container Remove SCons building system 2016-01-04 14:20:48 +05:00
cycles Cycles: add folding for redundant A to B to A conversions. 2016-08-02 18:41:15 +03:00
decklink Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
dualcon Remove SCons building system 2016-01-04 14:20:48 +05:00
eigen Remove SCons building system 2016-01-04 14:20:48 +05:00
elbeem Silence some annoying warnings when doing full build with strict flags 2016-04-22 10:59:15 +02:00
ffmpeg Fix compilation error with FFmpeg and Ubuntu Trusty 2016-02-19 22:05:06 +01:00
ghost Fix T48901: Blender ignores xinput cursor matrix 2016-08-01 13:51:44 +10:00
glew-mx Remove SCons building system 2016-01-04 14:20:48 +05:00
gpudirect Cleanup: comment blocks 2016-07-02 10:08:33 +10:00
guardedalloc Cleanup: comment blocks 2016-07-15 02:39:45 +10:00
iksolver CMake: add missing headers 2016-04-12 11:22:30 +10:00
itasc Remove SCons building system 2016-01-04 14:20:48 +05:00
libmv fix comparison of identicals 2016-07-21 18:16:08 -04:00
locale Remove SCons building system 2016-01-04 14:20:48 +05:00
memutil Remove SCons building system 2016-01-04 14:20:48 +05:00
mikktspace Cleanup: warning 2016-03-13 15:15:38 +11:00
moto BGE: Various render improvements. 2016-06-11 22:05:20 +02:00
opencolorio Cleanup: glsl style 2016-05-26 18:53:09 +10:00
opensubdiv OpenSubdiv: Support shadeless shading 2016-07-25 15:38:28 +02:00
openvdb Fix T48236: OpenVDB smoke cache glitches out with smokeless flames. 2016-04-22 11:46:02 +02:00
rigidbody Remove SCons building system 2016-01-04 14:20:48 +05:00
smoke Smoke (fire): Move spectrum code from C++ (intern/) to C code (BLI) 2016-01-09 04:48:31 +01:00
string Remove SCons building system 2016-01-04 14:20:48 +05:00
utfconv Remove SCons building system 2016-01-04 14:20:48 +05:00
CMakeLists.txt BGE: DeckLink card support for video capture and streaming. 2016-06-11 22:26:05 +02:00