blender/release/scripts/obj_export.py
Willian Padovani Germano 6cec51b259 BPython bug fixes:
- #2646 reported by Campbell: Python/Fileselector (moving from fileselector called by script to another space caused script to hang around open but not accessible)
http://projects.blender.org/tracker/?func=detail&atid=125&aid=2646&group_id=9

- #2676 reported by Wim Van Hoydonck: 2.37 python scripts gui: event 8 ignored (thanks Ton for discussing / pointing what to do, Ken Hughes for also working on a fix)
http://projects.blender.org/tracker/?func=detail&atid=125&aid=2676&group_id=9

- gui-less scripts with calls to progress bar inside fileselector callbacks didn't return to the previous space on exit (staying on Scripts win), requiring an event to do so (mouse movement, for example).  Quick fix for now, will rework a little after 2.37a for a better alternative, not needing to move to the Scripts win at all.

- added syntax colors access to Window.Theme module.

Scripts:

- updates by Jean-Michel Soler: svg2obj (svg paths import), tex2uvbaker, fixfromarmature;
- updates by Campbell Barton: obj import / export, console;
- tiny: converted vrml97 export to unix line endings;
- updates in ac3d exporter, help browser, save theme.

Thanks all mentioned above.
2005-06-11 05:30:14 +00:00

187 lines
5.3 KiB
Python

#!BPY
"""
Name: 'Wavefront (.obj)...'
Blender: 237
Group: 'Export'
Tooltip: 'Save a Wavefront OBJ File'
"""
__author__ = "Campbell Barton, Jiri Hnidek"
__url__ = ["blender", "elysiun"]
__version__ = "0.9"
__bpydoc__ = """\
This script is an exporter to OBJ file format.
Usage:
Run this script from "File->Export" menu to export all meshes.
"""
# --------------------------------------------------------------------------
# OBJ Export v0.9 by Campbell Barton (AKA Ideasman)
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
#==================================================#
# New name based on old with a different extension #
#==================================================#
def newFName(ext):
return Get('filename')[: -len(Get('filename').split('.', -1)[-1]) ] + ext
from Blender import *
NULL_MAT = '(null)'
NULL_IMG = '(null)' # from docs at http://astronomy.swin.edu.au/~pbourke/geomformats/obj/ also could be 'off'
def save_mtl(filename):
file = open(filename, "w")
for mat in Material.Get():
file.write('newmtl %s\n' % (mat.getName())) # Define a new material
# Hardness, convert blenders 1-511 to MTL's
file.write('Ns %s\n' % ((mat.getHardness()-1) * 1.9607843137254901 ) )
col = mat.getRGBCol()
# Diffuse
file.write('Kd %s %s %s\n' % (col[0], col[1], col[2]))
col = mat.getMirCol()
# Ambient, uses mirror colour,
file.write('Ka %s %s %s\n' % (col[0], col[1], col[2]))
col = mat.getSpecCol()
# Specular
file.write('Ks %s %s %s\n' % (col[0],col[1], col[2]))
# Alpha (dissolve)
file.write('d %s\n' % (mat.getAlpha()))
# illum, 0 to disable lightng, 2 is normal.
if mat.getMode() & Material.Modes['SHADELESS']:
file.write('illum 0\n') # ignore lighting
else:
file.write('illum 2\n') # light normaly
# End OF Mat
file.write('\n') # new line
file.close()
def save_obj(filename):
time1 = sys.time()
scn = Scene.GetCurrent()
# First output all material
mtlfilename = '%s.mtl' % '.'.join(filename.split('.')[:-1])
save_mtl(mtlfilename)
file = open(filename, "w")
# Write Header
file.write('# Blender OBJ File: %s\n' % (Get('filename')))
file.write('# www.blender.org\n')
# Tell the obj file what material file to use.
file.write('mtllib %s\n' % ( mtlfilename.split('\\')[-1].split('/')[-1] ))
# Initialize totals, these are updated each object
totverts = totuvco = 0
# Get all meshs
for ob in scn.getChildren():
if ob.getType() != 'Mesh':
continue
m = NMesh.GetRawFromObject(ob.name)
m.transform(ob.matrix)
if not m.faces: # Make sure there is somthing to write
continue #dont bother with this mesh.
# Set the default mat
currentMatName = NULL_MAT
currentImgName = NULL_IMG
file.write('o %s_%s\n' % (ob.getName(), m.name)) # Write Object name
# Vert
for v in m.verts:
file.write('v %s %s %s\n' % (v.co.x, v.co.y, v.co.z))
# UV
for f in m.faces:
''' # Export edges?
if len(f.v) < 3:
continue
'''
for uvIdx in range(len(f.v)):
if f.uv:
file.write('vt %s %s 0.0\n' % (f.uv[uvIdx][0], f.uv[uvIdx][1]))
else:
file.write('vt 0.0 0.0 0.0\n')
# NORMAL
for f1 in m.faces:
for v in f1.v:
file.write('vn %s %s %s\n' % (v.no.x, v.no.y, v.no.z))
uvIdx = 0
for f in m.faces:
# Check material and change if needed.
if len(m.materials) > f.mat:
if currentMatName != m.materials[f.mat].getName():
currentMatName = m.materials[f.mat].getName()
file.write('usemtl %s\n' % (currentMatName))
elif currentMatName != NULL_MAT:
currentMatName = NULL_MAT
file.write('usemtl %s\n' % (currentMatName))
# UV IMAGE
# If the face uses a different image from the one last set then add a usemap line.
if f.image:
if f.image.filename != currentImgName:
currentImgName = f.image.filename
# Set a new image for all following faces
file.write( 'usemap %s\n' % currentImgName.split('\\')[-1].split('/')[-1] )
elif currentImgName != NULL_IMG: # Not using an image so set to NULL_IMG
currentImgName = NULL_IMG
# Set a new image for all following faces
file.write( 'usemap %s\n' % currentImgName) # No splitting needed.
file.write('f ')
for v in f.v:
file.write( '%s/%s/%s ' % (m.verts.index(v) + totverts+1, uvIdx+totuvco+1, uvIdx+totuvco+1))
uvIdx+=1
file.write('\n')
# Make the indicies global rather then per mesh
totverts += len(m.verts)
totuvco += uvIdx
file.close()
print "obj export time: ", sys.time() - time1
Window.FileSelector(save_obj, 'Export Wavefront OBJ', newFName('obj'))