forked from bartvdbraak/blender
5d0a207ecb
blocks that were previously missed; and b) greatly increase my ohloh stats!
42 lines
1.4 KiB
C
42 lines
1.4 KiB
C
/**
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BOP_FACE2FACE_H
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#define BOP_FACE2FACE_H
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#include "BOP_Mesh.h"
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#include "BOP_Segment.h"
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#include "BOP_Triangulator.h"
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#include "BOP_Splitter.h"
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#include "BOP_BSPTree.h"
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void BOP_Face2Face(BOP_Mesh *mesh, BOP_Faces *facesA, BOP_Faces *facesB);
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void BOP_sew(BOP_Mesh *mesh, BOP_Faces *facesA, BOP_Faces *facesB);
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void BOP_removeOverlappedFaces(BOP_Mesh *mesh, BOP_Faces *facesA, BOP_Faces *facesB);
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#endif
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