blender/source/gameengine/Converter/Makefile
Brecht Van Lommel bdfe7d89e2 Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416

Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
  later added in trunk also, but reverted partially, specifically revision
  16683. I have left out this reversion in the 2.5 branch since I think it is
  needed there.
  http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
  for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
  -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
  differently. Since this is changed so much, and I don't think those fixes
  would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
  initialized when running with -P. The code that initializes the screen there
  I had to disable, that can't work in 2.5 anymore but left it commented as a
  reminder.

Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.

Still to be done:
* Go over files and functions that were moved to a different location but could
  still use changes that were done in trunk.
2008-11-12 21:16:53 +00:00

66 lines
2.2 KiB
Makefile

#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = blconverter
DIR = $(OCGDIR)/gameengine/$(LIBNAME)
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_SUMO) -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_SOLID)/include
CPPFLAGS += -I$(NAN_BULLET2)/include
CPPFLAGS += -I../../blender
# these two needed because of blenkernel
CPPFLAGS += -I../../blender/windowmanager
CPPFLAGS += -I../../blender/imbuf
CPPFLAGS += -I../../blender/makesdna
CPPFLAGS += -I../../blender/editors/include
CPPFLAGS += -I../../blender/blenlib
CPPFLAGS += -I../../blender/blenkernel
CPPFLAGS += -I../../blender/render/extern/include
CPPFLAGS += -I../../blender/gpu
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../Expressions -I../Rasterizer -I../GameLogic
CPPFLAGS += -I../Ketsji -I../BlenderRoutines -I../SceneGraph
CPPFLAGS += -I../../kernel/gen_system
CPPFLAGS += -I../Rasterizer/RAS_OpenGLRasterizer
CPPFLAGS += -I../Network -I../Ketsji/KXNetwork
CPPFLAGS += -I../Physics/common -I../Physics/Dummy
CPPFLAGS += -I../Physics/BlOde
CPPFLAGS += -I../Physics/Bullet
CPPFLAGS += -I.