forked from bartvdbraak/blender
e75a2773fa
3D window, preview panel, didn't give correct specular for Ortho. The view-vector was flipped negative then, so more view-depending code (like tracing) would go wrong then. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |