.. |
properties_animviz.py
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ran through pep8 checker
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2010-09-07 15:17:42 +00:00 |
properties_data_armature.py
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revert part of Tons commit r33884.
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2010-12-30 12:22:28 +00:00 |
properties_data_bone.py
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pep8 cleanup
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2011-01-01 07:20:34 +00:00 |
properties_data_camera.py
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bugfix [#25240] Custom properties panel on pinned data fail.
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2010-12-17 10:33:28 +00:00 |
properties_data_curve.py
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pep8 cleanup
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2011-01-01 07:20:34 +00:00 |
properties_data_empty.py
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ran through pep8 checker
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2010-09-07 15:17:42 +00:00 |
properties_data_lamp.py
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bugfix [#25240] Custom properties panel on pinned data fail.
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2010-12-17 10:33:28 +00:00 |
properties_data_lattice.py
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bugfix [#25240] Custom properties panel on pinned data fail.
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2010-12-17 10:33:28 +00:00 |
properties_data_mesh.py
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pep8 corrections.
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2011-01-13 23:00:51 +00:00 |
properties_data_metaball.py
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revert part of Tons commit r33884.
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2010-12-30 12:22:28 +00:00 |
properties_data_modifier.py
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Fix for bug [#21534] Multires modifier strange deformations
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2011-01-07 21:12:47 +00:00 |
properties_game.py
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BGE: option in the UI to start with the mouse cursor visible. Patch by Vitor Balbio, changes by me.
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2011-01-23 17:25:27 +00:00 |
properties_material.py
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bugfix [#25240] Custom properties panel on pinned data fail.
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2010-12-17 10:33:28 +00:00 |
properties_object_constraint.py
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Ported back import BVH as Empties, uses delta transformations.
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2011-01-03 16:22:30 +00:00 |
properties_object.py
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pep8 cleanup
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2011-01-01 07:20:34 +00:00 |
properties_particle.py
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Own mistake in fluid particles ui cleanup commit.
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2011-01-22 21:22:29 +00:00 |
properties_physics_cloth.py
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Some ui reorganization of the physics tab:
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2011-01-23 14:04:31 +00:00 |
properties_physics_common.py
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Some ui reorganization of the physics tab:
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2011-01-23 14:04:31 +00:00 |
properties_physics_field.py
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Some ui reorganization of the physics tab:
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2011-01-23 14:04:31 +00:00 |
properties_physics_fluid.py
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Some ui reorganization of the physics tab:
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2011-01-23 14:04:31 +00:00 |
properties_physics_smoke.py
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Some ui reorganization of the physics tab:
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2011-01-23 14:04:31 +00:00 |
properties_physics_softbody.py
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Some ui reorganization of the physics tab:
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2011-01-23 14:04:31 +00:00 |
properties_render.py
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After talking to Troy Sobotka, separated the time mapping UI a bit and added a label. It should be less obscure now
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2011-01-26 06:08:26 +00:00 |
properties_scene.py
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pep8 cleanup
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2011-01-01 07:20:34 +00:00 |
properties_texture.py
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Revert bump mapping patch for now, backwards compatibility is not good enough,
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2011-01-07 16:55:56 +00:00 |
properties_world.py
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pep8 cleanup
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2011-01-01 07:20:34 +00:00 |
space_console.py
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move report/operator view out of the 'Console' into the 'Info' space (file menu).
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2010-11-11 13:36:57 +00:00 |
space_dopesheet.py
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pep8 corrections.
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2011-01-13 23:00:51 +00:00 |
space_filebrowser.py
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pep8 cleanup
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2011-01-01 07:20:34 +00:00 |
space_graph.py
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pep8 corrections.
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2011-01-13 23:00:51 +00:00 |
space_image.py
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pep8 cleanup
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2011-01-01 07:20:34 +00:00 |
space_info.py
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pep8 cleanup
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2011-01-01 07:20:34 +00:00 |
space_logic.py
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ran through pep8 checker
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2010-09-07 15:17:42 +00:00 |
space_nla.py
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NLA Editor: Added "Sync Action Length" operator to Edit menu
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2011-01-19 10:45:35 +00:00 |
space_node.py
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ran through pep8 checker
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2010-09-07 15:17:42 +00:00 |
space_outliner.py
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remove recently added rna function uilayout.prop_search_self() and instead allow collections to be coerced into rna structs when they define a type.
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2010-08-24 03:02:27 +00:00 |
space_sequencer.py
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correct fix for [#25737] Console error message
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2011-01-20 23:05:25 +00:00 |
space_text.py
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rename and negate DISABLE_PYTHON --> WITH_PYTHON
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2010-10-31 04:11:39 +00:00 |
space_time.py
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pep8 corrections.
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2011-01-13 23:00:51 +00:00 |
space_userpref_keymap.py
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pep8 cleanup
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2011-01-01 07:20:34 +00:00 |
space_userpref.py
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add icons to show community vs official scripts as well as buttons to filter by support level (currently all scripts default to community)
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2011-01-14 16:49:43 +00:00 |
space_view3d_toolbar.py
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Adding Calculate/Clear Motion Path operator buttons to toolbar. I'm
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2011-01-26 06:41:44 +00:00 |
space_view3d.py
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- Added operator to clear all transforms from Pose Bones. This makes
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2011-01-11 11:09:37 +00:00 |