blender/release/scripts/startup/bl_operators
Janne Karhu e8a1d03570 Quick Explode operator:
* Sets up a particle system and an explode modifier.
* In "blend" mode requires two selected objects and creates "crossed keyed" particle systems between the objects for a simple blend effect where the first object explodes and then recombines as the second object.
* Also renamed the other quick effect operators as "Quick ..." to bring some consistency to the operators (also nice that now you can just write "quick" to the operator search and get all these operators).
2011-06-12 11:14:28 +00:00
..
__init__.py Quick effects operators: 2011-03-30 10:29:32 +00:00
add_mesh_torus.py move generic bpy helper modules into bpy_extras. 2011-05-16 07:51:02 +00:00
animsys_update.py update tooltip since this fixes paths from newer versions. 2011-04-20 14:47:00 +00:00
image.py [#26719] Fix AAO Tooltips by Sergej Reich (sergof). Thanks! 2011-04-02 12:54:17 +00:00
mesh.py move less common mesh operations out of bpy_types into bpy_extras.mesh_utils 2011-05-26 07:16:56 +00:00
nla.py move script directories for internal blender scripts. 2011-03-21 12:35:49 +00:00
object_align.py move script directories for internal blender scripts. 2011-03-21 12:35:49 +00:00
object_quick_effects.py Quick Explode operator: 2011-06-12 11:14:28 +00:00
object_randomize_transform.py pep8 checker, mostly pedantic style changes but also found an error in mesh_utils.mesh_linked_faces() 2011-04-01 02:41:15 +00:00
object.py fix [#27140] Negative Subdiv level in the operator panel. 2011-04-25 06:44:43 +00:00
presets.py rna option not to save certain properties for redoing later, currently only used by operator presets. 2011-06-07 10:54:57 +00:00
screen_play_rendered_anim.py move script directories for internal blender scripts. 2011-03-21 12:35:49 +00:00
sequencer.py move script directories for internal blender scripts. 2011-03-21 12:35:49 +00:00
uvcalc_follow_active.py correct spelling error and some pep8 changes. 2011-05-26 09:33:51 +00:00
uvcalc_lightmap.py tweaks not to load webbrowser or math modules on startup. 2011-03-23 13:04:35 +00:00
uvcalc_smart_project.py move script directories for internal blender scripts. 2011-03-21 12:35:49 +00:00
vertexpaint_dirt.py properties were being used with wrong type functions, this resulted in bad memory access when getting int from an enum. 2011-03-22 12:53:36 +00:00
wm.py bug [#27582] Screen Editing > Split and Join area don't work. 2011-06-06 11:56:54 +00:00