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Benoit Bolsee e912ca9331 BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowdown.
The root cause of this bug is the fact that Bullet shapes 
are shared between duplicated game objects. As the physics
object scale is stored in the shape, all duplicas must 
have the same scale otherwise the physics representation
is incorrect.
This fix introduces a mechanism to duplicate shapes at
runtime so that Bullet shapes are not shared anymore.
The drawback is an increased memory consuption. 
A reference count mechanism will be introduced in a 
later revision to keep Bullet shape shared between
duplicas that have the same scale.
2008-08-21 15:19:54 +00:00
bin/.blender Korean translation, provided by J.H. Jeong (yongdori) 2008-07-31 12:23:09 +00:00
blenderplayer Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
CMake CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
config Disable redcode (the file format of RED one, R3D) by default. 2008-08-07 18:01:39 +00:00
doc * add small bit of docs about BF_CONFIG 2008-04-28 09:41:51 +00:00
extern BGE Bullet fix: physics debug representation of cone shape does not take Up axis into account. Use Bullet 2.69 code to fix that bug. 2008-08-21 14:07:24 +00:00
intern #2: Fixing compile errors on mingw/cygwin (reported by aligorith) 2008-08-18 10:48:37 +00:00
po Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowdown. 2008-08-21 15:19:54 +00:00
release -> more FLT tweaks 2008-08-20 20:10:33 +00:00
source BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowdown. 2008-08-21 15:19:54 +00:00
tools * Script to convert BDF pixel fonts into C++ files blender can read. - Amiga bitmap font example http://download.blender.org/ftp/incoming/bitmap.png 2008-08-10 01:38:02 +00:00
CMakeLists.txt SCA_PythonController.cpp - Made errors in python print the controller name, useful when blender crashes on printing the python error which happens frequently. 2008-08-16 00:06:51 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
README Patch #17310: Fixing urls in main README 2008-07-12 06:18:06 +00:00
SConstruct Fix for better icc + openmp support using scons 2008-08-04 17:24:11 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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