blender/source/gameengine/Network/SConscript
Kester Maddock d5fde6c48b Added #!/usr/bin/python standard script identifier to the start of SConscript files.
Makes text editors identify SConscripts as Python, and syntax highlight properly.
2004-05-16 13:07:20 +00:00

17 lines
518 B
Python
Executable File

#!/usr/bin/python
Import ('user_options_dict')
Import ('library_env')
ng_network_env = library_env.Copy ()
source_files = ['NG_NetworkMessage.cpp',
'NG_NetworkObject.cpp',
'NG_NetworkScene.cpp']
ng_network_env.Append (CPPPATH=['.',
'#source/kernel/gen_system',
'#intern/string'
])
ng_network_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/NG_network', source=source_files)