blender/source/blender/nodes
Antony Riakiotakis dd38dce7f0 Part 2 of D1082 by Troy Sobotka, remove our functions that do luma
calculations and use the OCIO one instead.
2015-03-17 15:20:33 +01:00
..
composite Compositor: Expose Alpha socket for multilayer EXR node 2015-02-11 18:28:41 +05:00
intern Cleanup: strcmp/strncmp -> STREQ/STREQLEN (in boolean usage). 2015-01-26 16:59:24 +01:00
shader Part 2 of D1082 by Troy Sobotka, remove our functions that do luma 2015-03-17 15:20:33 +01:00
texture Part 2 of D1082 by Troy Sobotka, remove our functions that do luma 2015-03-17 15:20:33 +01:00
CMakeLists.txt Ghost Context Refactor 2014-10-07 15:47:32 -05:00
NOD_common.h correct include guards and add checks in check_style_c.py for them. 2013-09-19 23:17:52 +00:00
NOD_composite.h New compositor node "Sun Beams" 2014-07-26 12:59:29 +02:00
NOD_shader.h Freestyle: Added new UV Along Stroke shader node. 2014-08-12 10:10:40 +09:00
NOD_socket.h Fix for node groups, now exposing a socket will copy the default value from internal nodes again. Also this value can be changed in the node group Interface panel. 2013-03-28 10:32:04 +00:00
NOD_static_types.h Freestyle: Added new UV Along Stroke shader node. 2014-08-12 10:10:40 +09:00
NOD_texture.h Removed some unused old function declarations for loop node register, awkward that this is still there ... 2013-09-02 10:34:27 +00:00
SConscript Ghost Context Refactor 2014-10-07 15:47:32 -05:00