forked from bartvdbraak/blender
eac9d2d430
This probably makes code somewhat slower, but we can't easily know whether we can use a shortcut and only use directional lighting from the scene. Need some better integration between GPU and OpenSubdiv for that. |
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.. | ||
CMakeLists.txt | ||
gpu_shader_opensubd_display.glsl | ||
opensubdiv_capi.cc | ||
opensubdiv_capi.h | ||
opensubdiv_converter_capi.h | ||
opensubdiv_converter.cc | ||
opensubdiv_device_context_cuda.cc | ||
opensubdiv_device_context_cuda.h | ||
opensubdiv_device_context_opencl.cc | ||
opensubdiv_device_context_opencl.h | ||
opensubdiv_evaluator_capi.cc | ||
opensubdiv_gpu_capi.cc | ||
opensubdiv_intern.h | ||
opensubdiv_utils_capi.cc |