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Joshua Leung ead0005b20 Compile fix on Mingw:
"interface" appeared to be a shadowed var (or even a macro/define elsewhere)
which was causing errors like:
intern\cycles\blender\blender_mesh.cpp:124:23: error: multiple types in one
declaration
intern\cycles\blender\blender_mesh.cpp:124:23: error: declaration does not
declare anything [-fpermissive]
2012-11-05 02:40:10 +00:00
build_files Buildbot: hopefully fix for missed sound on glibc2.11 slaves 2012-10-29 18:03:32 +00:00
doc BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are: 2012-11-04 20:56:02 +00:00
extern Patch Bullet to make it's convex hull implementation usable in BMesh 2012-10-23 23:54:02 +00:00
intern Compile fix on Mingw: 2012-11-05 02:40:10 +00:00
release Editors UI: 2012-11-04 18:26:30 +00:00
source Cycles: improve Anisotropic BSDF node, changing the Roughness U/V inputs to 2012-11-04 22:31:32 +00:00
CMakeLists.txt code cleanup: cmake - add missing headers, remove directories from source listing. 2012-11-03 15:49:38 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00