blender/source
Sergey Sharybin 040279679c Comment out coordinates mapping made in rev55469
Such mapping only worked foe compositor output node
(with some issues btw) and failed dramatically for
nodes like previews and viewers.

For now let's behave the same way as border+crop
worked in 2.66 for until proper feature support
is ready (which could take some time).

Fixes #35313: object and ID anti-aliased masks get messed up
              when using border render + crop
2013-05-18 12:21:01 +00:00
..
blender Comment out coordinates mapping made in rev55469 2013-05-18 12:21:01 +00:00
blenderplayer This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine. 2013-05-17 07:10:10 +00:00
creator CMakeLists.txt changes to use new static Jack libs with VC2012 2013-05-16 11:24:19 +00:00
gameengine BGE: A little bit of cleanup: 2013-05-14 22:52:10 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests freestyle lineset tag attribute was defined but not used, also some code cleanup. 2013-04-07 01:38:03 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00