blender/intern/cycles/kernel/svm
Brecht Van Lommel ebc653463d Cycles:
* Fix missing update when editing objects with emission materials.
* Fix preview pass rendering set to 1 not showing full resolution.
* Fix CUDA runtime compiling failing due to missing cache directory.
* Use settings from first render layer for visibility and material override.

And a bunch of incomplete and still disabled code mostly related to closure
sampling.
2011-09-12 13:13:56 +00:00
..
bsdf_ashikhmin_velvet.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_diffuse.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_microfacet.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_reflection.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_refraction.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_transparent.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_ward.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf_westin.h Cycles: 2011-09-12 13:13:56 +00:00
bsdf.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
emissive.h Cycles: 2011-09-12 13:13:56 +00:00
svm_attribute.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_blend.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_bsdf.h Cycles: 2011-09-12 13:13:56 +00:00
svm_closure.h Cycles: 2011-09-12 13:13:56 +00:00
svm_clouds.h Cycles: some tweaks to try to get sm_13 shader compiling. 2011-08-29 17:17:40 +00:00
svm_convert.h Cycles: 2011-08-28 13:55:59 +00:00
svm_displace.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_distorted_noise.h Cycles: some tweaks to try to get sm_13 shader compiling. 2011-08-29 17:17:40 +00:00
svm_fresnel.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_geometry.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_image.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_light_path.h Cycles: 2011-09-01 15:53:36 +00:00
svm_magic.h Cycles: some tweaks to try to get sm_13 shader compiling. 2011-08-29 17:17:40 +00:00
svm_mapping.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_marble.h Cycles: some tweaks to try to get sm_13 shader compiling. 2011-08-29 17:17:40 +00:00
svm_math.h Cycles: amd opencl compatibility fixes. 2011-08-10 14:26:51 +00:00
svm_mix.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_musgrave.h Cycles: some tweaks to try to get sm_13 shader compiling. 2011-08-29 17:17:40 +00:00
svm_noise.h Cycles: 2011-09-01 15:53:36 +00:00
svm_noisetex.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_sky.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_stucci.h Cycles: some tweaks to try to get sm_13 shader compiling. 2011-08-29 17:17:40 +00:00
svm_tex_coord.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_texture.h Cycles: 2011-09-01 15:53:36 +00:00
svm_types.h Cycles: 2011-09-12 13:13:56 +00:00
svm_value.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_voronoi.h Cycles: some tweaks to try to get sm_13 shader compiling. 2011-08-29 17:17:40 +00:00
svm_wood.h Cycles: some tweaks to try to get sm_13 shader compiling. 2011-08-29 17:17:40 +00:00
svm.h Cycles: 2011-09-12 13:13:56 +00:00
volume.h Cycles: 2011-09-12 13:13:56 +00:00