forked from bartvdbraak/blender
2d884fc035
* Pepper depends on ffmpeg 0.7.1 or higher now, windows and mac build systems set to ffmpeg-0.8 * Fixed orientation retrieval in OpenAL device code. * Added stopAll() method to AUD_IDevice (also for Python) and call it on BGE exit * Changed BGE to use audaspace via native C++ instead over the C API. * Made AUD_SequencerFactory and AUD_SequencerEntry thread safe. * Changed sound caching into a flag which fixes problems on file loading, especially with undo. * Removed unused parameter from sound_mute_scene_sound * Fixed bug: changing FPS didn't update the sequencer sound positions. * Fixed bug: Properties of sequencer strips weren't set correctly. * Minor warning fixes.
1562 lines
31 KiB
C++
1562 lines
31 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* Copyright 2009-2011 Jörg Hermann Müller
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*
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* This file is part of AudaSpace.
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*
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* Audaspace is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* AudaSpace is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Audaspace; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file audaspace/OpenAL/AUD_OpenALDevice.cpp
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* \ingroup audopenal
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*/
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#include "AUD_OpenALDevice.h"
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#include "AUD_IFactory.h"
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#include "AUD_IReader.h"
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#include "AUD_ConverterReader.h"
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#include <cstring>
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#include <limits>
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#ifdef WIN32
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#include <windows.h>
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#else
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#include <unistd.h>
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#endif
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/*struct AUD_OpenALBufferedFactory
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{
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/// The factory.
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AUD_IFactory* factory;
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/// The OpenAL buffer.
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ALuint buffer;
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};*/
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//typedef std::list<AUD_OpenALBufferedFactory*>::iterator AUD_BFIterator;
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/******************************************************************************/
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/*********************** AUD_OpenALHandle Handle Code *************************/
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/******************************************************************************/
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static const char* genbuffer_error = "AUD_OpenALDevice: Buffer couldn't be "
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"generated.";
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static const char* gensource_error = "AUD_OpenALDevice: Source couldn't be "
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"generated.";
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static const char* queue_error = "AUD_OpenALDevice: Buffer couldn't be "
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"queued to the source.";
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static const char* bufferdata_error = "AUD_OpenALDevice: Buffer couldn't be "
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"filled with data.";
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AUD_OpenALDevice::AUD_OpenALHandle::AUD_OpenALHandle(AUD_OpenALDevice* device, ALenum format, AUD_Reference<AUD_IReader> reader, bool keep) :
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m_isBuffered(false), m_reader(reader), m_keep(keep), m_format(format), m_current(0),
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m_eos(false), m_loopcount(0), m_stop(NULL), m_stop_data(NULL), m_status(AUD_STATUS_PLAYING),
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m_device(device)
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{
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AUD_DeviceSpecs specs = m_device->m_specs;
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specs.specs = m_reader->getSpecs();
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// OpenAL playback code
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alGenBuffers(CYCLE_BUFFERS, m_buffers);
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if(alGetError() != AL_NO_ERROR)
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AUD_THROW(AUD_ERROR_OPENAL, genbuffer_error);
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try
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{
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m_device->m_buffer.assureSize(m_device->m_buffersize * AUD_DEVICE_SAMPLE_SIZE(specs));
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int length;
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bool eos;
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for(int i = 0; i < CYCLE_BUFFERS; i++)
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{
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length = m_device->m_buffersize;
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reader->read(length, eos, m_device->m_buffer.getBuffer());
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alBufferData(m_buffers[i], m_format, m_device->m_buffer.getBuffer(),
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length * AUD_DEVICE_SAMPLE_SIZE(specs),
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specs.rate);
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if(alGetError() != AL_NO_ERROR)
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AUD_THROW(AUD_ERROR_OPENAL, bufferdata_error);
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}
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alGenSources(1, &m_source);
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if(alGetError() != AL_NO_ERROR)
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AUD_THROW(AUD_ERROR_OPENAL, gensource_error);
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try
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{
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alSourceQueueBuffers(m_source, CYCLE_BUFFERS,
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m_buffers);
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if(alGetError() != AL_NO_ERROR)
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AUD_THROW(AUD_ERROR_OPENAL, queue_error);
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}
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catch(AUD_Exception&)
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{
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alDeleteSources(1, &m_source);
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throw;
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}
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}
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catch(AUD_Exception&)
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{
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alDeleteBuffers(CYCLE_BUFFERS, m_buffers);
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throw;
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}
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alSourcei(m_source, AL_SOURCE_RELATIVE, 1);
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::pause()
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{
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if(m_status)
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{
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m_device->lock();
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if(m_status == AUD_STATUS_PLAYING)
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{
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m_device->m_playingSounds.remove(this);
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m_device->m_pausedSounds.push_back(this);
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alSourcePause(m_source);
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m_status = AUD_STATUS_PAUSED;
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m_device->unlock();
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return true;
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}
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m_device->unlock();
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}
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return false;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::resume()
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{
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if(m_status)
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{
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m_device->lock();
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if(m_status == AUD_STATUS_PAUSED)
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{
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m_device->m_pausedSounds.remove(this);
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m_device->m_playingSounds.push_back(this);
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m_device->start();
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m_status = AUD_STATUS_PLAYING;
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m_device->unlock();
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return true;
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}
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m_device->unlock();
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}
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return false;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::stop()
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{
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if(!m_status)
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return false;
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m_device->lock();
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// AUD_XXX Create a reference of our own object so that it doesn't get
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// deleted before the end of this function
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AUD_Reference<AUD_OpenALHandle> This = this;
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if(m_status == AUD_STATUS_PLAYING)
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m_device->m_playingSounds.remove(This);
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else
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m_device->m_pausedSounds.remove(This);
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m_device->unlock();
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alDeleteSources(1, &m_source);
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if(!m_isBuffered)
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alDeleteBuffers(CYCLE_BUFFERS, m_buffers);
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m_status = AUD_STATUS_INVALID;
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return true;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::getKeep()
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{
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if(m_status)
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return m_keep;
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return false;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setKeep(bool keep)
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{
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if(!m_status)
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return false;
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m_device->lock();
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m_keep = keep;
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m_device->unlock();
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return true;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::seek(float position)
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{
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if(!m_status)
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return false;
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m_device->lock();
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if(m_isBuffered)
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alSourcef(m_source, AL_SEC_OFFSET, position);
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else
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{
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m_reader->seek((int)(position * m_reader->getSpecs().rate));
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m_eos = false;
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ALint info;
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alGetSourcei(m_source, AL_SOURCE_STATE, &info);
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if(info != AL_PLAYING)
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{
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if(info == AL_PAUSED)
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alSourceStop(m_source);
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alSourcei(m_source, AL_BUFFER, 0);
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m_current = 0;
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ALenum err;
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if((err = alGetError()) == AL_NO_ERROR)
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{
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int length;
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AUD_DeviceSpecs specs = m_device->m_specs;
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specs.specs = m_reader->getSpecs();
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m_device->m_buffer.assureSize(m_device->m_buffersize * AUD_DEVICE_SAMPLE_SIZE(specs));
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for(int i = 0; i < CYCLE_BUFFERS; i++)
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{
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length = m_device->m_buffersize;
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m_reader->read(length, m_eos, m_device->m_buffer.getBuffer());
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alBufferData(m_buffers[i], m_format, m_device->m_buffer.getBuffer(),
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length * AUD_DEVICE_SAMPLE_SIZE(specs), specs.rate);
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if(alGetError() != AL_NO_ERROR)
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break;
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}
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if(m_loopcount != 0)
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m_eos = false;
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alSourceQueueBuffers(m_source, CYCLE_BUFFERS, m_buffers);
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}
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alSourceRewind(m_source);
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}
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}
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m_device->unlock();
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return true;
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}
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float AUD_OpenALDevice::AUD_OpenALHandle::getPosition()
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{
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if(!m_status)
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return 0.0f;
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m_device->lock();
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float position = 0.0f;
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alGetSourcef(m_source, AL_SEC_OFFSET, &position);
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if(!m_isBuffered)
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{
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AUD_Specs specs = m_reader->getSpecs();
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position += (m_reader->getPosition() - m_device->m_buffersize *
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CYCLE_BUFFERS) / (float)specs.rate;
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}
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m_device->unlock();
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return position;
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}
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AUD_Status AUD_OpenALDevice::AUD_OpenALHandle::getStatus()
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{
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return m_status;
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}
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float AUD_OpenALDevice::AUD_OpenALHandle::getVolume()
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{
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float result = std::numeric_limits<float>::quiet_NaN();
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if(!m_status)
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return result;
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m_device->lock();
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alGetSourcef(m_source, AL_GAIN, &result);
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m_device->unlock();
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return result;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setVolume(float volume)
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{
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if(!m_status)
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return false;
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m_device->lock();
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alSourcef(m_source, AL_GAIN, volume);
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m_device->unlock();
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return true;
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}
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float AUD_OpenALDevice::AUD_OpenALHandle::getPitch()
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{
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float result = std::numeric_limits<float>::quiet_NaN();
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if(!m_status)
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return result;
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m_device->lock();
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alGetSourcef(m_source, AL_PITCH, &result);
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m_device->unlock();
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return result;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setPitch(float pitch)
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{
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if(!m_status)
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return false;
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m_device->lock();
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alSourcef(m_source, AL_PITCH, pitch);
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m_device->unlock();
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return true;
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}
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int AUD_OpenALDevice::AUD_OpenALHandle::getLoopCount()
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{
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if(!m_status)
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return 0;
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return m_loopcount;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setLoopCount(int count)
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{
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if(!m_status)
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return false;
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m_loopcount = count;
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return true;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setStopCallback(stopCallback callback, void* data)
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{
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if(!m_status)
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return false;
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m_device->lock();
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m_stop = callback;
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m_stop_data = data;
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m_device->unlock();
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return true;
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}
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/******************************************************************************/
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/********************* AUD_OpenALHandle 3DHandle Code *************************/
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/******************************************************************************/
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AUD_Vector3 AUD_OpenALDevice::AUD_OpenALHandle::getSourceLocation()
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{
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AUD_Vector3 result = AUD_Vector3(0, 0, 0);
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if(!m_status)
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return result;
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m_device->lock();
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ALfloat p[3];
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alGetSourcefv(m_source, AL_POSITION, p);
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m_device->unlock();
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result = AUD_Vector3(p[0], p[1], p[2]);
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return result;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setSourceLocation(const AUD_Vector3& location)
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{
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if(!m_status)
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return false;
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m_device->lock();
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alSourcefv(m_source, AL_POSITION, (ALfloat*)location.get());
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m_device->unlock();
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return true;
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}
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AUD_Vector3 AUD_OpenALDevice::AUD_OpenALHandle::getSourceVelocity()
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{
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AUD_Vector3 result = AUD_Vector3(0, 0, 0);
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if(!m_status)
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return result;
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m_device->lock();
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ALfloat v[3];
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alGetSourcefv(m_source, AL_VELOCITY, v);
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m_device->unlock();
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result = AUD_Vector3(v[0], v[1], v[2]);
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return result;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setSourceVelocity(const AUD_Vector3& velocity)
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{
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if(!m_status)
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return false;
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m_device->lock();
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alSourcefv(m_source, AL_VELOCITY, (ALfloat*)velocity.get());
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m_device->unlock();
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return true;
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}
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AUD_Quaternion AUD_OpenALDevice::AUD_OpenALHandle::getSourceOrientation()
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{
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return m_orientation;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setSourceOrientation(const AUD_Quaternion& orientation)
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{
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if(!m_status)
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return false;
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ALfloat direction[3];
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direction[0] = -2 * (orientation.w() * orientation.y() +
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orientation.x() * orientation.z());
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direction[1] = 2 * (orientation.x() * orientation.w() -
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orientation.z() * orientation.y());
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direction[2] = 2 * (orientation.x() * orientation.x() +
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orientation.y() * orientation.y()) - 1;
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m_device->lock();
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alSourcefv(m_source, AL_DIRECTION, direction);
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m_device->unlock();
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m_orientation = orientation;
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return true;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::isRelative()
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{
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int result;
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if(!m_status)
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return false;
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m_device->lock();
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alGetSourcei(m_source, AL_SOURCE_RELATIVE, &result);
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m_device->unlock();
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return result;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setRelative(bool relative)
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{
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if(!m_status)
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return false;
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m_device->lock();
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alSourcei(m_source, AL_SOURCE_RELATIVE, relative);
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m_device->unlock();
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return true;
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}
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float AUD_OpenALDevice::AUD_OpenALHandle::getVolumeMaximum()
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{
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float result = std::numeric_limits<float>::quiet_NaN();
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if(!m_status)
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return result;
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m_device->lock();
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alGetSourcef(m_source, AL_MAX_GAIN, &result);
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m_device->unlock();
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return result;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setVolumeMaximum(float volume)
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{
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if(!m_status)
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return false;
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m_device->lock();
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alSourcef(m_source, AL_MAX_GAIN, volume);
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m_device->unlock();
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return true;
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}
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float AUD_OpenALDevice::AUD_OpenALHandle::getVolumeMinimum()
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{
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float result = std::numeric_limits<float>::quiet_NaN();
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if(!m_status)
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return result;
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m_device->lock();
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alGetSourcef(m_source, AL_MIN_GAIN, &result);
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m_device->unlock();
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return result;
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}
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bool AUD_OpenALDevice::AUD_OpenALHandle::setVolumeMinimum(float volume)
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{
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if(!m_status)
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return false;
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m_device->lock();
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alSourcef(m_source, AL_MIN_GAIN, volume);
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m_device->unlock();
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return true;
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}
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float AUD_OpenALDevice::AUD_OpenALHandle::getDistanceMaximum()
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{
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float result = std::numeric_limits<float>::quiet_NaN();
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if(!m_status)
|
|
return result;
|
|
|
|
m_device->lock();
|
|
|
|
alGetSourcef(m_source, AL_MAX_DISTANCE, &result);
|
|
|
|
m_device->unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::AUD_OpenALHandle::setDistanceMaximum(float distance)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_device->lock();
|
|
|
|
alSourcef(m_source, AL_MAX_DISTANCE, distance);
|
|
|
|
m_device->unlock();
|
|
|
|
return true;
|
|
}
|
|
|
|
float AUD_OpenALDevice::AUD_OpenALHandle::getDistanceReference()
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();
|
|
|
|
if(!m_status)
|
|
return result;
|
|
|
|
m_device->lock();
|
|
|
|
alGetSourcef(m_source, AL_REFERENCE_DISTANCE, &result);
|
|
|
|
m_device->unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::AUD_OpenALHandle::setDistanceReference(float distance)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_device->lock();
|
|
|
|
alSourcef(m_source, AL_REFERENCE_DISTANCE, distance);
|
|
|
|
m_device->unlock();
|
|
|
|
return true;
|
|
}
|
|
|
|
float AUD_OpenALDevice::AUD_OpenALHandle::getAttenuation()
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();
|
|
|
|
if(!m_status)
|
|
return result;
|
|
|
|
m_device->lock();
|
|
|
|
alGetSourcef(m_source, AL_ROLLOFF_FACTOR, &result);
|
|
|
|
m_device->unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::AUD_OpenALHandle::setAttenuation(float factor)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_device->lock();
|
|
|
|
alSourcef(m_source, AL_ROLLOFF_FACTOR, factor);
|
|
|
|
m_device->unlock();
|
|
|
|
return true;
|
|
}
|
|
|
|
float AUD_OpenALDevice::AUD_OpenALHandle::getConeAngleOuter()
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();
|
|
|
|
if(!m_status)
|
|
return result;
|
|
|
|
m_device->lock();
|
|
|
|
alGetSourcef(m_source, AL_CONE_OUTER_ANGLE, &result);
|
|
|
|
m_device->unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::AUD_OpenALHandle::setConeAngleOuter(float angle)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_device->lock();
|
|
|
|
alSourcef(m_source, AL_CONE_OUTER_ANGLE, angle);
|
|
|
|
m_device->unlock();
|
|
|
|
return true;
|
|
}
|
|
|
|
float AUD_OpenALDevice::AUD_OpenALHandle::getConeAngleInner()
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();
|
|
|
|
if(!m_status)
|
|
return result;
|
|
|
|
m_device->lock();
|
|
|
|
alGetSourcef(m_source, AL_CONE_INNER_ANGLE, &result);
|
|
|
|
m_device->unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::AUD_OpenALHandle::setConeAngleInner(float angle)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_device->lock();
|
|
|
|
alSourcef(m_source, AL_CONE_INNER_ANGLE, angle);
|
|
|
|
m_device->unlock();
|
|
|
|
return true;
|
|
}
|
|
|
|
float AUD_OpenALDevice::AUD_OpenALHandle::getConeVolumeOuter()
|
|
{
|
|
float result = std::numeric_limits<float>::quiet_NaN();
|
|
|
|
if(!m_status)
|
|
return result;
|
|
|
|
m_device->lock();
|
|
|
|
alGetSourcef(m_source, AL_CONE_OUTER_GAIN, &result);
|
|
|
|
m_device->unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::AUD_OpenALHandle::setConeVolumeOuter(float volume)
|
|
{
|
|
if(!m_status)
|
|
return false;
|
|
|
|
m_device->lock();
|
|
|
|
alSourcef(m_source, AL_CONE_OUTER_GAIN, volume);
|
|
|
|
m_device->unlock();
|
|
|
|
return true;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/**************************** Threading Code **********************************/
|
|
/******************************************************************************/
|
|
|
|
void* AUD_openalRunThread(void* device)
|
|
{
|
|
AUD_OpenALDevice* dev = (AUD_OpenALDevice*)device;
|
|
dev->updateStreams();
|
|
return NULL;
|
|
}
|
|
|
|
void AUD_OpenALDevice::start(bool join)
|
|
{
|
|
lock();
|
|
|
|
if(!m_playing)
|
|
{
|
|
if(join)
|
|
pthread_join(m_thread, NULL);
|
|
|
|
pthread_attr_t attr;
|
|
pthread_attr_init(&attr);
|
|
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE);
|
|
|
|
pthread_create(&m_thread, &attr, AUD_openalRunThread, this);
|
|
|
|
pthread_attr_destroy(&attr);
|
|
|
|
m_playing = true;
|
|
}
|
|
|
|
unlock();
|
|
}
|
|
|
|
void AUD_OpenALDevice::updateStreams()
|
|
{
|
|
AUD_Reference<AUD_OpenALHandle> sound;
|
|
|
|
int length;
|
|
|
|
ALint info;
|
|
AUD_DeviceSpecs specs = m_specs;
|
|
ALCenum cerr;
|
|
std::list<AUD_Reference<AUD_OpenALHandle> > stopSounds;
|
|
std::list<AUD_Reference<AUD_OpenALHandle> > pauseSounds;
|
|
AUD_HandleIterator it;
|
|
|
|
while(1)
|
|
{
|
|
lock();
|
|
|
|
alcSuspendContext(m_context);
|
|
cerr = alcGetError(m_device);
|
|
if(cerr == ALC_NO_ERROR)
|
|
{
|
|
// for all sounds
|
|
for(it = m_playingSounds.begin(); it != m_playingSounds.end(); it++)
|
|
{
|
|
sound = *it;
|
|
|
|
// is it a streamed sound?
|
|
if(!sound->m_isBuffered)
|
|
{
|
|
// check for buffer refilling
|
|
alGetSourcei(sound->m_source, AL_BUFFERS_PROCESSED, &info);
|
|
|
|
if(info)
|
|
{
|
|
specs.specs = sound->m_reader->getSpecs();
|
|
m_buffer.assureSize(m_buffersize * AUD_DEVICE_SAMPLE_SIZE(specs));
|
|
|
|
// for all empty buffers
|
|
while(info--)
|
|
{
|
|
// if there's still data to play back
|
|
if(!sound->m_eos)
|
|
{
|
|
// read data
|
|
length = m_buffersize;
|
|
sound->m_reader->read(length, sound->m_eos, m_buffer.getBuffer());
|
|
|
|
// looping necessary?
|
|
if(length == 0 && sound->m_loopcount)
|
|
{
|
|
if(sound->m_loopcount > 0)
|
|
sound->m_loopcount--;
|
|
|
|
sound->m_reader->seek(0);
|
|
|
|
length = m_buffersize;
|
|
sound->m_reader->read(length, sound->m_eos, m_buffer.getBuffer());
|
|
}
|
|
|
|
if(sound->m_loopcount != 0)
|
|
sound->m_eos = false;
|
|
|
|
// read nothing?
|
|
if(length == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
// unqueue buffer
|
|
alSourceUnqueueBuffers(sound->m_source, 1,
|
|
&sound->m_buffers[sound->m_current]);
|
|
ALenum err;
|
|
if((err = alGetError()) != AL_NO_ERROR)
|
|
{
|
|
sound->m_eos = true;
|
|
break;
|
|
}
|
|
|
|
// fill with new data
|
|
alBufferData(sound->m_buffers[sound->m_current],
|
|
sound->m_format,
|
|
m_buffer.getBuffer(), length *
|
|
AUD_DEVICE_SAMPLE_SIZE(specs),
|
|
specs.rate);
|
|
|
|
if((err = alGetError()) != AL_NO_ERROR)
|
|
{
|
|
sound->m_eos = true;
|
|
break;
|
|
}
|
|
|
|
// and queue again
|
|
alSourceQueueBuffers(sound->m_source, 1,
|
|
&sound->m_buffers[sound->m_current]);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
{
|
|
sound->m_eos = true;
|
|
break;
|
|
}
|
|
|
|
sound->m_current = (sound->m_current+1) %
|
|
AUD_OpenALHandle::CYCLE_BUFFERS;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// check if the sound has been stopped
|
|
alGetSourcei(sound->m_source, AL_SOURCE_STATE, &info);
|
|
|
|
if(info != AL_PLAYING)
|
|
{
|
|
// if it really stopped
|
|
if(sound->m_eos)
|
|
{
|
|
if(sound->m_stop)
|
|
sound->m_stop(sound->m_stop_data);
|
|
|
|
// pause or
|
|
if(sound->m_keep)
|
|
pauseSounds.push_back(sound);
|
|
// stop
|
|
else
|
|
stopSounds.push_back(sound);
|
|
}
|
|
// continue playing
|
|
else
|
|
alSourcePlay(sound->m_source);
|
|
}
|
|
}
|
|
|
|
for(it = pauseSounds.begin(); it != pauseSounds.end(); it++)
|
|
(*it)->pause();
|
|
|
|
for(it = stopSounds.begin(); it != stopSounds.end(); it++)
|
|
(*it)->stop();
|
|
|
|
pauseSounds.clear();
|
|
stopSounds.clear();
|
|
|
|
alcProcessContext(m_context);
|
|
}
|
|
|
|
// stop thread
|
|
if(m_playingSounds.empty() || (cerr != ALC_NO_ERROR))
|
|
{
|
|
m_playing = false;
|
|
unlock();
|
|
pthread_exit(NULL);
|
|
}
|
|
|
|
unlock();
|
|
|
|
#ifdef WIN32
|
|
Sleep(20);
|
|
#else
|
|
usleep(20000);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/**************************** IDevice Code ************************************/
|
|
/******************************************************************************/
|
|
|
|
static const char* open_error = "AUD_OpenALDevice: Device couldn't be opened.";
|
|
|
|
AUD_OpenALDevice::AUD_OpenALDevice(AUD_DeviceSpecs specs, int buffersize)
|
|
{
|
|
// cannot determine how many channels or which format OpenAL uses, but
|
|
// it at least is able to play 16 bit stereo audio
|
|
specs.channels = AUD_CHANNELS_STEREO;
|
|
specs.format = AUD_FORMAT_S16;
|
|
|
|
#if 0
|
|
if(alcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT") == AL_TRUE)
|
|
{
|
|
ALCchar* devices = const_cast<ALCchar*>(alcGetString(NULL, ALC_DEVICE_SPECIFIER));
|
|
printf("OpenAL devices (standard is: %s):\n", alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER));
|
|
|
|
while(*devices)
|
|
{
|
|
printf("%s\n", devices);
|
|
devices += strlen(devices) + 1;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
m_device = alcOpenDevice(NULL);
|
|
|
|
if(!m_device)
|
|
AUD_THROW(AUD_ERROR_OPENAL, open_error);
|
|
|
|
// at least try to set the frequency
|
|
ALCint attribs[] = { ALC_FREQUENCY, specs.rate, 0 };
|
|
ALCint* attributes = attribs;
|
|
if(specs.rate == AUD_RATE_INVALID)
|
|
attributes = NULL;
|
|
|
|
m_context = alcCreateContext(m_device, attributes);
|
|
alcMakeContextCurrent(m_context);
|
|
|
|
alcGetIntegerv(m_device, ALC_FREQUENCY, 1, (ALCint*)&specs.rate);
|
|
|
|
// check for specific formats and channel counts to be played back
|
|
if(alIsExtensionPresent("AL_EXT_FLOAT32") == AL_TRUE)
|
|
specs.format = AUD_FORMAT_FLOAT32;
|
|
|
|
m_useMC = alIsExtensionPresent("AL_EXT_MCFORMATS") == AL_TRUE;
|
|
|
|
alGetError();
|
|
alcGetError(m_device);
|
|
|
|
m_specs = specs;
|
|
m_buffersize = buffersize;
|
|
m_playing = false;
|
|
|
|
// m_bufferedFactories = new std::list<AUD_OpenALBufferedFactory*>();
|
|
|
|
pthread_mutexattr_t attr;
|
|
pthread_mutexattr_init(&attr);
|
|
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
|
|
|
|
pthread_mutex_init(&m_mutex, &attr);
|
|
|
|
pthread_mutexattr_destroy(&attr);
|
|
|
|
start(false);
|
|
}
|
|
|
|
AUD_OpenALDevice::~AUD_OpenALDevice()
|
|
{
|
|
lock();
|
|
alcSuspendContext(m_context);
|
|
|
|
while(!m_playingSounds.empty())
|
|
m_playingSounds.front()->stop();
|
|
|
|
while(!m_pausedSounds.empty())
|
|
m_pausedSounds.front()->stop();
|
|
|
|
|
|
// delete all buffered factories
|
|
/*while(!m_bufferedFactories->empty())
|
|
{
|
|
alDeleteBuffers(1, &(*(m_bufferedFactories->begin()))->buffer);
|
|
delete *m_bufferedFactories->begin();
|
|
m_bufferedFactories->erase(m_bufferedFactories->begin());
|
|
}*/
|
|
|
|
alcProcessContext(m_context);
|
|
|
|
// wait for the thread to stop
|
|
unlock();
|
|
pthread_join(m_thread, NULL);
|
|
|
|
//delete m_bufferedFactories;
|
|
|
|
// quit OpenAL
|
|
alcMakeContextCurrent(NULL);
|
|
alcDestroyContext(m_context);
|
|
alcCloseDevice(m_device);
|
|
|
|
pthread_mutex_destroy(&m_mutex);
|
|
}
|
|
|
|
AUD_DeviceSpecs AUD_OpenALDevice::getSpecs() const
|
|
{
|
|
return m_specs;
|
|
}
|
|
|
|
bool AUD_OpenALDevice::getFormat(ALenum &format, AUD_Specs specs)
|
|
{
|
|
bool valid = true;
|
|
format = 0;
|
|
|
|
switch(m_specs.format)
|
|
{
|
|
case AUD_FORMAT_S16:
|
|
switch(specs.channels)
|
|
{
|
|
case AUD_CHANNELS_MONO:
|
|
format = AL_FORMAT_MONO16;
|
|
break;
|
|
case AUD_CHANNELS_STEREO:
|
|
format = AL_FORMAT_STEREO16;
|
|
break;
|
|
case AUD_CHANNELS_SURROUND4:
|
|
if(m_useMC)
|
|
{
|
|
format = alGetEnumValue("AL_FORMAT_QUAD16");
|
|
break;
|
|
}
|
|
case AUD_CHANNELS_SURROUND51:
|
|
if(m_useMC)
|
|
{
|
|
format = alGetEnumValue("AL_FORMAT_51CHN16");
|
|
break;
|
|
}
|
|
case AUD_CHANNELS_SURROUND61:
|
|
if(m_useMC)
|
|
{
|
|
format = alGetEnumValue("AL_FORMAT_61CHN16");
|
|
break;
|
|
}
|
|
case AUD_CHANNELS_SURROUND71:
|
|
if(m_useMC)
|
|
{
|
|
format = alGetEnumValue("AL_FORMAT_71CHN16");
|
|
break;
|
|
}
|
|
default:
|
|
valid = false;
|
|
}
|
|
break;
|
|
case AUD_FORMAT_FLOAT32:
|
|
switch(specs.channels)
|
|
{
|
|
case AUD_CHANNELS_MONO:
|
|
format = alGetEnumValue("AL_FORMAT_MONO_FLOAT32");
|
|
break;
|
|
case AUD_CHANNELS_STEREO:
|
|
format = alGetEnumValue("AL_FORMAT_STEREO_FLOAT32");
|
|
break;
|
|
case AUD_CHANNELS_SURROUND4:
|
|
if(m_useMC)
|
|
{
|
|
format = alGetEnumValue("AL_FORMAT_QUAD32");
|
|
break;
|
|
}
|
|
case AUD_CHANNELS_SURROUND51:
|
|
if(m_useMC)
|
|
{
|
|
format = alGetEnumValue("AL_FORMAT_51CHN32");
|
|
break;
|
|
}
|
|
case AUD_CHANNELS_SURROUND61:
|
|
if(m_useMC)
|
|
{
|
|
format = alGetEnumValue("AL_FORMAT_61CHN32");
|
|
break;
|
|
}
|
|
case AUD_CHANNELS_SURROUND71:
|
|
if(m_useMC)
|
|
{
|
|
format = alGetEnumValue("AL_FORMAT_71CHN32");
|
|
break;
|
|
}
|
|
default:
|
|
valid = false;
|
|
}
|
|
break;
|
|
default:
|
|
valid = false;
|
|
}
|
|
|
|
if(!format)
|
|
valid = false;
|
|
|
|
return valid;
|
|
}
|
|
|
|
AUD_Reference<AUD_IHandle> AUD_OpenALDevice::play(AUD_Reference<AUD_IReader> reader, bool keep)
|
|
{
|
|
AUD_Specs specs = reader->getSpecs();
|
|
|
|
// check format
|
|
if(specs.channels == AUD_CHANNELS_INVALID)
|
|
return AUD_Reference<AUD_IHandle>();
|
|
|
|
if(m_specs.format != AUD_FORMAT_FLOAT32)
|
|
reader = new AUD_ConverterReader(reader, m_specs);
|
|
|
|
ALenum format;
|
|
|
|
if(!getFormat(format, specs))
|
|
return AUD_Reference<AUD_IHandle>();
|
|
|
|
lock();
|
|
alcSuspendContext(m_context);
|
|
|
|
AUD_Reference<AUD_OpenALDevice::AUD_OpenALHandle> sound;
|
|
|
|
try
|
|
{
|
|
// create the handle
|
|
sound = new AUD_OpenALDevice::AUD_OpenALHandle(this, format, reader, keep);
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
alcProcessContext(m_context);
|
|
unlock();
|
|
throw;
|
|
}
|
|
|
|
alcProcessContext(m_context);
|
|
|
|
// play sound
|
|
m_playingSounds.push_back(sound);
|
|
|
|
start();
|
|
|
|
unlock();
|
|
|
|
return AUD_Reference<AUD_IHandle>(sound);
|
|
}
|
|
|
|
AUD_Reference<AUD_IHandle> AUD_OpenALDevice::play(AUD_Reference<AUD_IFactory> factory, bool keep)
|
|
{
|
|
/* AUD_XXX disabled
|
|
AUD_OpenALHandle* sound = NULL;
|
|
|
|
lock();
|
|
|
|
try
|
|
{
|
|
// check if it is a buffered factory
|
|
for(AUD_BFIterator i = m_bufferedFactories->begin();
|
|
i != m_bufferedFactories->end(); i++)
|
|
{
|
|
if((*i)->factory == factory)
|
|
{
|
|
// create the handle
|
|
sound = new AUD_OpenALHandle;
|
|
sound->keep = keep;
|
|
sound->current = -1;
|
|
sound->isBuffered = true;
|
|
sound->eos = true;
|
|
sound->loopcount = 0;
|
|
sound->stop = NULL;
|
|
sound->stop_data = NULL;
|
|
|
|
alcSuspendContext(m_context);
|
|
|
|
// OpenAL playback code
|
|
try
|
|
{
|
|
alGenSources(1, &sound->source);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL, gensource_error);
|
|
|
|
try
|
|
{
|
|
alSourcei(sound->source, AL_BUFFER, (*i)->buffer);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL, queue_error);
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
alDeleteSources(1, &sound->source);
|
|
throw;
|
|
}
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
delete sound;
|
|
alcProcessContext(m_context);
|
|
throw;
|
|
}
|
|
|
|
// play sound
|
|
m_playingSounds->push_back(sound);
|
|
|
|
alSourcei(sound->source, AL_SOURCE_RELATIVE, 1);
|
|
start();
|
|
|
|
alcProcessContext(m_context);
|
|
}
|
|
}
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
unlock();
|
|
throw;
|
|
}
|
|
|
|
unlock();
|
|
|
|
if(sound)
|
|
return sound;*/
|
|
|
|
return play(factory->createReader(), keep);
|
|
}
|
|
|
|
void AUD_OpenALDevice::stopAll()
|
|
{
|
|
lock();
|
|
alcSuspendContext(m_context);
|
|
|
|
while(!m_playingSounds.empty())
|
|
m_playingSounds.front()->stop();
|
|
|
|
while(!m_pausedSounds.empty())
|
|
m_pausedSounds.front()->stop();
|
|
|
|
alcProcessContext(m_context);
|
|
unlock();
|
|
}
|
|
|
|
void AUD_OpenALDevice::lock()
|
|
{
|
|
pthread_mutex_lock(&m_mutex);
|
|
}
|
|
|
|
void AUD_OpenALDevice::unlock()
|
|
{
|
|
pthread_mutex_unlock(&m_mutex);
|
|
}
|
|
|
|
float AUD_OpenALDevice::getVolume() const
|
|
{
|
|
float result;
|
|
alGetListenerf(AL_GAIN, &result);
|
|
return result;
|
|
}
|
|
|
|
void AUD_OpenALDevice::setVolume(float volume)
|
|
{
|
|
alListenerf(AL_GAIN, volume);
|
|
}
|
|
|
|
/* AUD_XXX Temorary disabled
|
|
|
|
bool AUD_OpenALDevice::bufferFactory(void *value)
|
|
{
|
|
bool result = false;
|
|
AUD_IFactory* factory = (AUD_IFactory*) value;
|
|
|
|
// load the factory into an OpenAL buffer
|
|
if(factory)
|
|
{
|
|
// check if the factory is already buffered
|
|
lock();
|
|
for(AUD_BFIterator i = m_bufferedFactories->begin();
|
|
i != m_bufferedFactories->end(); i++)
|
|
{
|
|
if((*i)->factory == factory)
|
|
{
|
|
result = true;
|
|
break;
|
|
}
|
|
}
|
|
unlock();
|
|
if(result)
|
|
return result;
|
|
|
|
AUD_IReader* reader = factory->createReader();
|
|
|
|
if(reader == NULL)
|
|
return false;
|
|
|
|
AUD_DeviceSpecs specs = m_specs;
|
|
specs.specs = reader->getSpecs();
|
|
|
|
if(m_specs.format != AUD_FORMAT_FLOAT32)
|
|
reader = new AUD_ConverterReader(reader, m_specs);
|
|
|
|
ALenum format;
|
|
|
|
if(!getFormat(format, specs.specs))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// load into a buffer
|
|
lock();
|
|
alcSuspendContext(m_context);
|
|
|
|
AUD_OpenALBufferedFactory* bf = new AUD_OpenALBufferedFactory;
|
|
bf->factory = factory;
|
|
|
|
try
|
|
{
|
|
alGenBuffers(1, &bf->buffer);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL);
|
|
|
|
try
|
|
{
|
|
sample_t* buf;
|
|
int length = reader->getLength();
|
|
|
|
reader->read(length, buf);
|
|
alBufferData(bf->buffer, format, buf,
|
|
length * AUD_DEVICE_SAMPLE_SIZE(specs),
|
|
specs.rate);
|
|
if(alGetError() != AL_NO_ERROR)
|
|
AUD_THROW(AUD_ERROR_OPENAL);
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
alDeleteBuffers(1, &bf->buffer);
|
|
throw;
|
|
}
|
|
}
|
|
catch(AUD_Exception&)
|
|
{
|
|
delete bf;
|
|
alcProcessContext(m_context);
|
|
unlock();
|
|
return false;
|
|
}
|
|
|
|
m_bufferedFactories->push_back(bf);
|
|
|
|
alcProcessContext(m_context);
|
|
unlock();
|
|
}
|
|
else
|
|
{
|
|
// stop all playing and paused buffered sources
|
|
lock();
|
|
alcSuspendContext(m_context);
|
|
|
|
AUD_OpenALHandle* sound;
|
|
AUD_HandleIterator it = m_playingSounds->begin();
|
|
while(it != m_playingSounds->end())
|
|
{
|
|
sound = *it;
|
|
++it;
|
|
|
|
if(sound->isBuffered)
|
|
stop(sound);
|
|
}
|
|
alcProcessContext(m_context);
|
|
|
|
while(!m_bufferedFactories->empty())
|
|
{
|
|
alDeleteBuffers(1,
|
|
&(*(m_bufferedFactories->begin()))->buffer);
|
|
delete *m_bufferedFactories->begin();
|
|
m_bufferedFactories->erase(m_bufferedFactories->begin());
|
|
}
|
|
unlock();
|
|
}
|
|
|
|
return true;
|
|
}*/
|
|
|
|
/******************************************************************************/
|
|
/**************************** 3D Device Code **********************************/
|
|
/******************************************************************************/
|
|
|
|
AUD_Vector3 AUD_OpenALDevice::getListenerLocation() const
|
|
{
|
|
ALfloat p[3];
|
|
alGetListenerfv(AL_POSITION, p);
|
|
return AUD_Vector3(p[0], p[1], p[2]);
|
|
}
|
|
|
|
void AUD_OpenALDevice::setListenerLocation(const AUD_Vector3& location)
|
|
{
|
|
alListenerfv(AL_POSITION, (ALfloat*)location.get());
|
|
}
|
|
|
|
AUD_Vector3 AUD_OpenALDevice::getListenerVelocity() const
|
|
{
|
|
ALfloat v[3];
|
|
alGetListenerfv(AL_VELOCITY, v);
|
|
return AUD_Vector3(v[0], v[1], v[2]);
|
|
}
|
|
|
|
void AUD_OpenALDevice::setListenerVelocity(const AUD_Vector3& velocity)
|
|
{
|
|
alListenerfv(AL_VELOCITY, (ALfloat*)velocity.get());
|
|
}
|
|
|
|
AUD_Quaternion AUD_OpenALDevice::getListenerOrientation() const
|
|
{
|
|
return m_orientation;
|
|
}
|
|
|
|
void AUD_OpenALDevice::setListenerOrientation(const AUD_Quaternion& orientation)
|
|
{
|
|
ALfloat direction[6];
|
|
direction[0] = -2 * (orientation.w() * orientation.y() +
|
|
orientation.x() * orientation.z());
|
|
direction[1] = 2 * (orientation.x() * orientation.w() -
|
|
orientation.z() * orientation.y());
|
|
direction[2] = 2 * (orientation.x() * orientation.x() +
|
|
orientation.y() * orientation.y()) - 1;
|
|
direction[3] = 2 * (orientation.x() * orientation.y() -
|
|
orientation.w() * orientation.z());
|
|
direction[4] = 1 - 2 * (orientation.x() * orientation.x() +
|
|
orientation.z() * orientation.z());
|
|
direction[5] = 2 * (orientation.w() * orientation.x() +
|
|
orientation.y() * orientation.z());
|
|
alListenerfv(AL_ORIENTATION, direction);
|
|
m_orientation = orientation;
|
|
}
|
|
|
|
float AUD_OpenALDevice::getSpeedOfSound() const
|
|
{
|
|
return alGetFloat(AL_SPEED_OF_SOUND);
|
|
}
|
|
|
|
void AUD_OpenALDevice::setSpeedOfSound(float speed)
|
|
{
|
|
alSpeedOfSound(speed);
|
|
}
|
|
|
|
float AUD_OpenALDevice::getDopplerFactor() const
|
|
{
|
|
return alGetFloat(AL_DOPPLER_FACTOR);
|
|
}
|
|
|
|
void AUD_OpenALDevice::setDopplerFactor(float factor)
|
|
{
|
|
alDopplerFactor(factor);
|
|
}
|
|
|
|
AUD_DistanceModel AUD_OpenALDevice::getDistanceModel() const
|
|
{
|
|
switch(alGetInteger(AL_DISTANCE_MODEL))
|
|
{
|
|
case AL_INVERSE_DISTANCE:
|
|
return AUD_DISTANCE_MODEL_INVERSE;
|
|
case AL_INVERSE_DISTANCE_CLAMPED:
|
|
return AUD_DISTANCE_MODEL_INVERSE_CLAMPED;
|
|
case AL_LINEAR_DISTANCE:
|
|
return AUD_DISTANCE_MODEL_LINEAR;
|
|
case AL_LINEAR_DISTANCE_CLAMPED:
|
|
return AUD_DISTANCE_MODEL_LINEAR_CLAMPED;
|
|
case AL_EXPONENT_DISTANCE:
|
|
return AUD_DISTANCE_MODEL_EXPONENT;
|
|
case AL_EXPONENT_DISTANCE_CLAMPED:
|
|
return AUD_DISTANCE_MODEL_EXPONENT_CLAMPED;
|
|
default:
|
|
return AUD_DISTANCE_MODEL_INVALID;
|
|
}
|
|
}
|
|
|
|
void AUD_OpenALDevice::setDistanceModel(AUD_DistanceModel model)
|
|
{
|
|
switch(model)
|
|
{
|
|
case AUD_DISTANCE_MODEL_INVERSE:
|
|
alDistanceModel(AL_INVERSE_DISTANCE);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_INVERSE_CLAMPED:
|
|
alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_LINEAR:
|
|
alDistanceModel(AL_LINEAR_DISTANCE);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_LINEAR_CLAMPED:
|
|
alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_EXPONENT:
|
|
alDistanceModel(AL_EXPONENT_DISTANCE);
|
|
break;
|
|
case AUD_DISTANCE_MODEL_EXPONENT_CLAMPED:
|
|
alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
|
|
break;
|
|
default:
|
|
alDistanceModel(AL_NONE);
|
|
}
|
|
}
|