forked from bartvdbraak/blender
209a2ede2c
#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
156 lines
3.3 KiB
C++
156 lines
3.3 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include "RAS_TexVert.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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RAS_TexVert::RAS_TexVert(const MT_Point3& xyz,
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const MT_Point2& uv,
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const unsigned int rgba,
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const short *normal,
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const short flag)
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{
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xyz.getValue(m_localxyz);
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uv.getValue(m_uv1);
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SetRGBA(rgba);
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m_normal[0] = normal[0];
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m_normal[1] = normal[1];
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m_normal[2] = normal[2];
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m_flag = flag;
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}
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const float* RAS_TexVert::getUV1 () const
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{
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return m_uv1;
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}
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const MT_Point3& RAS_TexVert::xyz()
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{
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g_pt3.setValue(m_localxyz);
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return g_pt3;
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}
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void RAS_TexVert::SetXYZ(const MT_Point3& xyz)
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{
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xyz.getValue(m_localxyz);
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}
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void RAS_TexVert::SetUV(const MT_Point2& uv)
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{
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uv.getValue(m_uv1);
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}
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void RAS_TexVert::SetRGBA(const unsigned int rgba)
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{
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m_rgba = rgba;
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}
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void RAS_TexVert::SetFlag(const short flag)
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{
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m_flag = flag;
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}
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void RAS_TexVert::SetNormal(const MT_Vector3& normal)
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{
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m_normal[0] = short(normal.x()*32767.0);
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m_normal[1] = short(normal.y()*32767.0);
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m_normal[2] = short(normal.z()*32767.0);
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}
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// leave multiline for debugging
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const short* RAS_TexVert::getNormal() const
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{
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return m_normal;
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}
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const float* RAS_TexVert::getLocalXYZ() const
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{
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return m_localxyz;
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}
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const unsigned int& RAS_TexVert::getRGBA() const
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{
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return m_rgba;
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}
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// compare two vertices, and return TRUE if both are almost identical (they can be shared)
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bool RAS_TexVert::closeTo(const RAS_TexVert* other)
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{
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return ((MT_Vector3(m_localxyz) - MT_Vector3(other->m_localxyz)).fuzzyZero() &&
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(MT_Vector2(m_uv1) - MT_Vector2(other->m_uv1)).fuzzyZero() &&
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m_normal[0] == other->m_normal[0] &&
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m_normal[1] == other->m_normal[1] &&
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m_normal[2] == other->m_normal[2] &&
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m_flag == other->m_flag &&
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m_rgba == other->m_rgba) ;
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}
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bool RAS_TexVert::closeTo(const MT_Point3& otherxyz,
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const MT_Point2& otheruv,
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const unsigned int otherrgba,
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short othernormal[3]) const
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{
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return ((MT_Vector3(m_localxyz) - otherxyz).fuzzyZero() &&
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(MT_Vector2(m_uv1) - otheruv).fuzzyZero() &&
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m_normal[0] == othernormal[0] &&
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m_normal[1] == othernormal[1] &&
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m_normal[2] == othernormal[2] &&
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m_rgba == otherrgba) ;
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}
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short RAS_TexVert::getFlag() const
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{
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return m_flag;
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}
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