blender/source/gameengine
Ben Batt 12a732fc20 Added a VGroup input to the Armature modifier. This allows the user to specify
a vertex group which will modulate the influence of all bones in the armature.

This commit also tidies up the height of the modifier panels; they should all
have the same size margin now.
2006-08-28 21:56:58 +00:00
..
BlenderRoutines
Converter
Expressions
GameLogic
GamePlayer
Ketsji
Network
Physics
PyDoc
Rasterizer
SceneGraph
Makefile
SConscript