blender/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp

79 lines
2.0 KiB
C++

/**
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "KX_BlenderScalarInterpolator.h"
extern "C" {
#include "DNA_ipo_types.h"
#include "BKE_ipo.h"
}
static const int BL_MAX_CHANNELS = 32;
float BL_ScalarInterpolator::GetValue(float currentTime) const {
return IPO_GetFloatValue(m_blender_ipo, m_channel, currentTime);
}
BL_InterpolatorList::BL_InterpolatorList(struct Ipo *ipo) {
IPO_Channel channels[BL_MAX_CHANNELS];
int num_channels = IPO_GetChannels(ipo, channels);
int i;
for (i = 0; i != num_channels; ++i) {
BL_ScalarInterpolator *new_ipo =
new BL_ScalarInterpolator(ipo, channels[i]);
//assert(new_ipo);
push_back(new_ipo);
}
}
BL_InterpolatorList::~BL_InterpolatorList() {
BL_InterpolatorList::iterator i;
for (i = begin(); !(i == end()); ++i) {
delete *i;
}
}
KX_IScalarInterpolator *BL_InterpolatorList::GetScalarInterpolator(BL_IpoChannel channel) {
BL_InterpolatorList::iterator i = begin();
while (!(i == end()) &&
(static_cast<BL_ScalarInterpolator *>(*i))->GetChannel() !=
channel) {
++i;
}
return (i == end()) ? 0 : *i;
}