blender/source
Brecht Van Lommel edc5cf1f96 Fix #26573, #26574 and #26551: objects on layers not visible on load or undo
restore, would not get their dependencies updated when they became visible.
It happend with a shrinkwrap modifier in these reports, but could happen with
other modifiers too.

Now we keep track of which layers have ever been updated since load, and tag
objects on them to be recalculated when they become visible.
2011-03-23 14:06:44 +00:00
..
blender Fix #26573, #26574 and #26551: objects on layers not visible on load or undo 2011-03-23 14:06:44 +00:00
blenderplayer blenderplayer building again in CMake + OSX (and Linux I guess) patch from IRIE Shinsuke 2011-03-05 09:27:14 +00:00
creator Fix #26573, #26574 and #26551: objects on layers not visible on load or undo 2011-03-23 14:06:44 +00:00
darwin Mac OS X cmake changes and bundle fixes 2011-03-16 15:44:17 +00:00
gameengine Blenderplayer: Fixing import issues. Using PyImport_ExtendInittab() for the Blender modules allows them to be imported in the Blenderplayer. 2011-03-22 08:35:56 +00:00
icons remove nan-makefiles 2011-01-30 15:29:22 +00:00
kernel doxygen: kernel/gen_system tagged. 2011-02-25 13:25:53 +00:00
tests found text editor X/Y selections coords were booleans and corrections to operator calling script from last commit. 2011-03-22 14:37:45 +00:00
CMakeLists.txt - fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over. 2011-01-23 11:42:29 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00