forked from bartvdbraak/blender
c8b4cf9206
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
865 lines
18 KiB
C++
865 lines
18 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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* SND_OpenALDevice derived from SND_IAudioDevice
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*/
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#ifdef WIN32
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#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
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#endif //WIN32
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#include "SND_OpenALDevice.h"
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#ifndef __APPLE__
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#include "SND_SDLCDDevice.h"
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#endif
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#include "SoundDefines.h"
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#include "SND_Utils.h"
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#ifdef APPLE_FRAMEWORK_FIX
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#include <al.h>
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#include <alc.h>
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#else
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#include <AL/al.h>
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#include <AL/alc.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#if defined(WIN32)
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#include <io.h>
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#else
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#include <unistd.h>
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#endif
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#include <fcntl.h>
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#include <signal.h>
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/*************************** ALUT replacement *****************************/
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/* instead of relying on alut, we just implement our own
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* WAV loading functions, hopefully more reliable */
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#include <stdlib.h>
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typedef struct /* WAV File-header */
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{
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ALubyte Id[4];
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ALsizei Size;
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ALubyte Type[4];
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} WAVFileHdr_Struct;
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typedef struct /* WAV Fmt-header */
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{
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ALushort Format;
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ALushort Channels;
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ALuint SamplesPerSec;
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ALuint BytesPerSec;
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ALushort BlockAlign;
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ALushort BitsPerSample;
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} WAVFmtHdr_Struct;
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typedef struct /* WAV FmtEx-header */
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{
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ALushort Size;
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ALushort SamplesPerBlock;
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} WAVFmtExHdr_Struct;
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typedef struct /* WAV Smpl-header */
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{
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ALuint Manufacturer;
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ALuint Product;
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ALuint SamplePeriod;
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ALuint Note;
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ALuint FineTune;
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ALuint SMPTEFormat;
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ALuint SMPTEOffest;
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ALuint Loops;
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ALuint SamplerData;
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struct
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{
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ALuint Identifier;
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ALuint Type;
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ALuint Start;
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ALuint End;
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ALuint Fraction;
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ALuint Count;
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} Loop[1];
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} WAVSmplHdr_Struct;
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typedef struct /* WAV Chunk-header */
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{
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ALubyte Id[4];
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ALuint Size;
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} WAVChunkHdr_Struct;
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static void *SND_loadFileIntoMemory(const char *filename, int *len_r)
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{
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FILE *fp= fopen(filename, "rb");
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void *data;
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if (!fp) {
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*len_r= -1;
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return NULL;
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}
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fseek(fp, 0L, SEEK_END);
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*len_r= ftell(fp);
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fseek(fp, 0L, SEEK_SET);
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data= malloc(*len_r);
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if (!data) {
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*len_r= -1;
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return NULL;
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}
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if (fread(data, *len_r, 1, fp)!=1) {
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*len_r= -1;
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free(data);
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return NULL;
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}
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return data;
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}
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#define TEST_SWITCH_INT(a) if(big_endian) { \
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char s_i, *p_i; \
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p_i= (char *)&(a); \
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s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
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s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
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#define TEST_SWITCH_SHORT(a) if(big_endian) { \
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char s_i, *p_i; \
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p_i= (char *)&(a); \
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s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
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static int stream_read(void *out, ALbyte **stream, ALsizei size, ALsizei *memsize)
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{
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if(size <= *memsize) {
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memcpy(out, *stream, size);
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return 1;
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}
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else {
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memset(out, 0, size);
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return 0;
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}
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}
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static int stream_skip(ALbyte **stream, ALsizei size, ALsizei *memsize)
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{
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if(size <= *memsize) {
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*stream += size;
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*memsize -= size;
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return 1;
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}
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else
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return 0;
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}
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ALvoid SND_alutLoadWAVMemory(ALbyte *memory,ALsizei memsize,ALenum *format,ALvoid **data,ALsizei *size,ALsizei *freq,ALboolean *loop)
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{
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WAVChunkHdr_Struct ChunkHdr;
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WAVFmtExHdr_Struct FmtExHdr;
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WAVFileHdr_Struct FileHdr;
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WAVSmplHdr_Struct SmplHdr;
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WAVFmtHdr_Struct FmtHdr;
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ALbyte *Stream= memory;
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int test_endian= 1;
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int big_endian= !((char*)&test_endian)[0];
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*format=AL_FORMAT_MONO16;
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*data=NULL;
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*size=0;
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*freq=22050;
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*loop=AL_FALSE;
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if(!Stream)
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return;
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stream_read(&FileHdr,&Stream,sizeof(WAVFileHdr_Struct),&memsize);
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stream_skip(&Stream,sizeof(WAVFileHdr_Struct),&memsize);
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TEST_SWITCH_INT(FileHdr.Size);
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FileHdr.Size=((FileHdr.Size+1)&~1)-4;
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while((FileHdr.Size!=0) && stream_read(&ChunkHdr,&Stream,sizeof(WAVChunkHdr_Struct),&memsize))
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{
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TEST_SWITCH_INT(ChunkHdr.Size);
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stream_skip(&Stream,sizeof(WAVChunkHdr_Struct),&memsize);
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if (!memcmp(ChunkHdr.Id,"fmt ",4))
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{
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stream_read(&FmtHdr,&Stream,sizeof(WAVFmtHdr_Struct),&memsize);
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TEST_SWITCH_SHORT(FmtHdr.Format);
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TEST_SWITCH_SHORT(FmtHdr.Channels);
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TEST_SWITCH_INT(FmtHdr.SamplesPerSec);
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TEST_SWITCH_INT(FmtHdr.BytesPerSec);
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TEST_SWITCH_SHORT(FmtHdr.BlockAlign);
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TEST_SWITCH_SHORT(FmtHdr.BitsPerSample);
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if (FmtHdr.Format==0x0001)
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{
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*format=(FmtHdr.Channels==1?
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(FmtHdr.BitsPerSample==8?AL_FORMAT_MONO8:AL_FORMAT_MONO16):
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(FmtHdr.BitsPerSample==8?AL_FORMAT_STEREO8:AL_FORMAT_STEREO16));
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*freq=FmtHdr.SamplesPerSec;
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}
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else
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{
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stream_read(&FmtExHdr,&Stream,sizeof(WAVFmtExHdr_Struct),&memsize);
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TEST_SWITCH_SHORT(FmtExHdr.Size);
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TEST_SWITCH_SHORT(FmtExHdr.SamplesPerBlock);
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}
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}
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else if (!memcmp(ChunkHdr.Id,"data",4))
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{
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if (FmtHdr.Format==0x0001)
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{
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if((ALsizei)ChunkHdr.Size <= memsize)
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{
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*size=ChunkHdr.Size;
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*data=malloc(ChunkHdr.Size+31);
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if (*data) {
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stream_read(*data,&Stream,ChunkHdr.Size,&memsize);
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memset(((char *)*data)+ChunkHdr.Size,0,31);
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if(FmtHdr.BitsPerSample == 16 && big_endian) {
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int a, len= *size/2;
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short *samples= (short*)*data;
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for(a=0; a<len; a++) {
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TEST_SWITCH_SHORT(samples[a])
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}
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}
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}
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}
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}
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else if (FmtHdr.Format==0x0011)
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{
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//IMA ADPCM
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}
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else if (FmtHdr.Format==0x0055)
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{
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//MP3 WAVE
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}
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}
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else if (!memcmp(ChunkHdr.Id,"smpl",4))
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{
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stream_read(&SmplHdr,&Stream,sizeof(WAVSmplHdr_Struct),&memsize);
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TEST_SWITCH_INT(SmplHdr.Manufacturer);
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TEST_SWITCH_INT(SmplHdr.Product);
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TEST_SWITCH_INT(SmplHdr.SamplePeriod);
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TEST_SWITCH_INT(SmplHdr.Note);
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TEST_SWITCH_INT(SmplHdr.FineTune);
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TEST_SWITCH_INT(SmplHdr.SMPTEFormat);
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TEST_SWITCH_INT(SmplHdr.SMPTEOffest);
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TEST_SWITCH_INT(SmplHdr.Loops);
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TEST_SWITCH_INT(SmplHdr.SamplerData);
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*loop = (SmplHdr.Loops ? AL_TRUE : AL_FALSE);
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}
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if(!stream_skip(&Stream, ChunkHdr.Size + (ChunkHdr.Size&1), &memsize))
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break;
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FileHdr.Size-=(((ChunkHdr.Size+1)&~1)+8);
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}
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}
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ALvoid SND_alutUnloadWAV(ALenum format,ALvoid *data,ALsizei size,ALsizei freq)
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{
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if (data)
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free(data);
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}
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/************************ Device Implementation ****************************/
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SND_OpenALDevice::SND_OpenALDevice()
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: SND_AudioDevice(),
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m_context(NULL),
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m_device(NULL)
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{
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/* Removed the functionality for checking if noaudio was provided on */
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/* the commandline. */
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m_audio = true;
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m_context = NULL;
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m_buffersinitialized = false;
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m_sourcesinitialized = false;
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// let's check if we can get openal to initialize...
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if (m_audio)
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{
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m_audio = false;
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ALCdevice *dev = alcOpenDevice(NULL);
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if (dev) {
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m_context = alcCreateContext(dev, NULL);
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if (m_context) {
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#ifdef AL_VERSION_1_1
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alcMakeContextCurrent((ALCcontext*)m_context);
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#else
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alcMakeContextCurrent(m_context);
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#endif
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m_audio = true;
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m_device = dev;
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#ifdef __linux__
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/*
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* SIGHUP Hack:
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*
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* On Linux, alcDestroyContext generates a SIGHUP (Hangup) when killing the OpenAL
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* mixer thread, which kills Blender.
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*
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* So we set the signal to ignore....
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*
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* TODO: check if this applies to other platforms.
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*
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*/
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signal(SIGHUP, SIG_IGN);
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#endif
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}
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}
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}
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// then try to generate some buffers
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if (m_audio)
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{
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// let openal generate its buffers
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alGenBuffers(NUM_BUFFERS, m_buffers);
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m_buffersinitialized = true;
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for (int i = 0; i < NUM_BUFFERS; i++)
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{
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if (!alIsBuffer(m_buffers[i]))
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{
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//printf("\n\n WARNING: OpenAL returned with an error. Continuing without audio.\n\n");
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m_audio = false;
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break;
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}
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}
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}
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// next: the sources
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if (m_audio)
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{
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#ifdef __APPLE__
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ALenum alc_error = ALC_NO_ERROR; // openal_2.12
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#elif defined(_WIN32)
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// alcGetError has no arguments on windows
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ALenum alc_error = alcGetError(); // openal_2.14+
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#else
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ALenum alc_error = alcGetError(NULL); // openal_2.14+
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#endif
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// let openal generate its sources
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if (alc_error == ALC_NO_ERROR)
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{
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int i;
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for (i=0;i<NUM_SOURCES;i++)
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m_sources[i] = 0;
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alGenSources(NUM_SOURCES, m_sources);
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m_sourcesinitialized = true;
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}
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}
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// let's get us a wavecache
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if (m_audio)
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{
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m_wavecache = new SND_WaveCache();
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}
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#ifndef __APPLE__
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m_cdrom = new SND_SDLCDDevice();
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#endif
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}
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void SND_OpenALDevice::UseCD(void) const
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{
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// we use SDL for CD, so we create the system
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SND_CDObject::CreateSystem();
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}
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void SND_OpenALDevice::MakeCurrent() const
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{
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#ifdef WIN32
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alcMakeContextCurrent(m_context);
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#endif
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}
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SND_OpenALDevice::~SND_OpenALDevice()
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{
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MakeCurrent();
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if (m_sourcesinitialized)
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{
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for (int i = 0; i < NUM_SOURCES; i++)
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alSourceStop(m_sources[i]);
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alDeleteSources(NUM_SOURCES, m_sources);
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m_sourcesinitialized = false;
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}
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if (m_buffersinitialized)
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{
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alDeleteBuffers(NUM_BUFFERS, m_buffers);
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m_buffersinitialized = false;
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}
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if (m_context) {
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MakeCurrent();
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#ifdef AL_VERSION_1_1
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alcDestroyContext((ALCcontext*)m_context);
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#else
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alcDestroyContext(m_context);
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#endif
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m_context = NULL;
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}
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#ifdef __linux__
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// restore the signal state above.
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signal(SIGHUP, SIG_DFL);
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#endif
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// let's see if we used the cd. if not, just leave it alone
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SND_CDObject* pCD = SND_CDObject::Instance();
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if (pCD)
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{
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this->StopCD();
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SND_CDObject::DisposeSystem();
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}
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#ifndef __APPLE__
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if (m_cdrom)
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delete m_cdrom;
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#endif
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if (m_device)
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alcCloseDevice((ALCdevice*) m_device);
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}
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|
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SND_WaveSlot* SND_OpenALDevice::LoadSample(const STR_String& name,
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void* memlocation,
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int size)
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{
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SND_WaveSlot* waveslot = NULL;
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STR_String samplename = name;
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if (m_audio)
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{
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/* create the waveslot */
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waveslot = m_wavecache->GetWaveSlot(samplename);
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/* do we support this sample? */
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if (SND_IsSampleValid(name, memlocation))
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{
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if (waveslot)
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{
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bool freemem = false;
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int buffer = waveslot->GetBuffer();
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void* data = NULL;
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char loop = 'a';
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int sampleformat, bitrate, numberofchannels;
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ALenum al_error = alGetError();
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ALsizei samplerate, numberofsamples; // openal_2.14+
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/* Give them some safe defaults just incase */
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bitrate = numberofchannels = 0;
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if (!(size && memlocation)) {
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memlocation = SND_loadFileIntoMemory(samplename.Ptr(), &size);
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freemem = true;
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}
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|
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/* load the sample from memory? */
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|
if (size && memlocation)
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{
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waveslot->SetFileSize(size);
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|
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/* what was (our) buffer? */
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int buffer = waveslot->GetBuffer();
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/* get some info out of the sample */
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SND_GetSampleInfo((signed char*)memlocation, waveslot);
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numberofchannels = SND_GetNumberOfChannels(memlocation);
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bitrate = SND_GetBitRate(memlocation);
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|
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/* load the sample into openal */
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SND_alutLoadWAVMemory((ALbyte*)memlocation, size, &sampleformat, &data, &numberofsamples, &samplerate, &loop);
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/* put it in the buffer */
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alBufferData(m_buffers[buffer], sampleformat, data, numberofsamples, samplerate);
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}
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if(freemem)
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free(memlocation);
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/* fill the waveslot with info */
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al_error = alGetError();
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if (al_error == AL_NO_ERROR && m_buffers[buffer])
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{
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waveslot->SetData(data);
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waveslot->SetSampleFormat(sampleformat);
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waveslot->SetNumberOfChannels(numberofchannels);
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waveslot->SetSampleRate(samplerate);
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waveslot->SetBitRate(bitrate);
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waveslot->SetNumberOfSamples(numberofsamples);
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|
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/* if the loading succeeded, mark the waveslot */
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|
waveslot->SetLoaded(true);
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}
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|
else
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{
|
|
/* or when it failed, free the waveslot */
|
|
m_wavecache->RemoveSample(waveslot->GetSampleName(), waveslot->GetBuffer());
|
|
waveslot = NULL;
|
|
}
|
|
|
|
/* and free the original stuff (copy was made in openal) */
|
|
SND_alutUnloadWAV(sampleformat, data, numberofsamples, samplerate);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* sample not supported, remove waveslot */
|
|
m_wavecache->RemoveSample(waveslot->GetSampleName(), waveslot->GetBuffer());
|
|
waveslot = NULL;
|
|
}
|
|
}
|
|
return waveslot;
|
|
}
|
|
|
|
|
|
|
|
// listener's and general stuff //////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
/* sets the global dopplervelocity */
|
|
void SND_OpenALDevice::SetDopplerVelocity(MT_Scalar dopplervelocity) const
|
|
{
|
|
alDopplerVelocity ((float)dopplervelocity);
|
|
}
|
|
|
|
|
|
|
|
/* sets the global dopplerfactor */
|
|
void SND_OpenALDevice::SetDopplerFactor(MT_Scalar dopplerfactor) const
|
|
{
|
|
alDopplerFactor ((float)dopplerfactor);
|
|
}
|
|
|
|
|
|
|
|
/* sets the global rolloff factor */
|
|
void SND_OpenALDevice::SetListenerRollOffFactor(MT_Scalar rollofffactor) const
|
|
{
|
|
// not implemented in openal
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::NextFrame() const
|
|
{
|
|
// CD
|
|
#ifndef __APPLE__
|
|
m_cdrom->NextFrame();
|
|
#endif
|
|
// not needed by openal
|
|
}
|
|
|
|
|
|
|
|
// set the gain for the listener
|
|
void SND_OpenALDevice::SetListenerGain(float gain) const
|
|
{
|
|
alListenerf (AL_GAIN, gain);
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::InitListener()
|
|
{
|
|
// initialize the listener with these values that won't change
|
|
// (as long as we can have only one listener)
|
|
// now we can superimpose all listeners on each other (for they
|
|
// have the same settings)
|
|
float lispos[3] = {0,0,0};
|
|
float lisvel[3] = {0,0,0};
|
|
#ifdef WIN32
|
|
float lisori[6] = {0,1,0,0,0,1};
|
|
#else
|
|
float lisori[6] = {0,0,1,0,-1,0};
|
|
#endif
|
|
|
|
alListenerfv(AL_POSITION, lispos);
|
|
alListenerfv(AL_VELOCITY, lisvel);
|
|
alListenerfv(AL_ORIENTATION, lisori);
|
|
}
|
|
|
|
|
|
|
|
// source playstate stuff ////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
/* sets the buffer */
|
|
void SND_OpenALDevice::SetObjectBuffer(int id, unsigned int buffer)
|
|
{
|
|
alSourcei (m_sources[id], AL_BUFFER, m_buffers[buffer]);
|
|
}
|
|
|
|
|
|
|
|
// check if the sound's still playing
|
|
int SND_OpenALDevice::GetPlayState(int id)
|
|
{
|
|
int alstate = 0;
|
|
int result = 0;
|
|
|
|
#ifdef __APPLE__
|
|
alGetSourcei(m_sources[id], AL_SOURCE_STATE, &alstate);
|
|
#else
|
|
alGetSourceiv(m_sources[id], AL_SOURCE_STATE, &alstate);
|
|
#endif
|
|
|
|
switch(alstate)
|
|
{
|
|
case AL_INITIAL:
|
|
{
|
|
result = SND_INITIAL;
|
|
break;
|
|
}
|
|
case AL_PLAYING:
|
|
{
|
|
result = SND_PLAYING;
|
|
break;
|
|
}
|
|
case AL_PAUSED:
|
|
{
|
|
result = SND_PAUSED;
|
|
break;
|
|
}
|
|
case AL_STOPPED:
|
|
{
|
|
result = SND_STOPPED;
|
|
break;
|
|
}
|
|
default:
|
|
result = SND_UNKNOWN;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
|
|
// make the source play
|
|
void SND_OpenALDevice::PlayObject(int id)
|
|
{
|
|
alSourcePlay(m_sources[id]);
|
|
}
|
|
|
|
|
|
|
|
// make the source stop
|
|
void SND_OpenALDevice::StopObject(int id) const
|
|
{
|
|
float obpos[3] = {0,0,0};
|
|
float obvel[3] = {0,0,0};
|
|
|
|
alSourcefv(m_sources[id], AL_POSITION, obpos);
|
|
alSourcefv(m_sources[id], AL_VELOCITY, obvel);
|
|
|
|
alSourcef(m_sources[id], AL_GAIN, 1.0);
|
|
alSourcef(m_sources[id], AL_PITCH, 1.0);
|
|
alSourcei(m_sources[id], AL_LOOPING, AL_FALSE);
|
|
alSourceStop(m_sources[id]);
|
|
}
|
|
|
|
|
|
|
|
// stop all sources
|
|
void SND_OpenALDevice::StopAllObjects()
|
|
{
|
|
alSourceStopv(NUM_SOURCES, m_sources);
|
|
}
|
|
|
|
|
|
|
|
// pause the source
|
|
void SND_OpenALDevice::PauseObject(int id) const
|
|
{
|
|
alSourcePause(m_sources[id]);
|
|
}
|
|
|
|
|
|
|
|
// source properties stuff ////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
// give openal the object's pitch
|
|
void SND_OpenALDevice::SetObjectPitch(int id, MT_Scalar pitch) const
|
|
{
|
|
alSourcef (m_sources[id], AL_PITCH, (float)pitch);
|
|
}
|
|
|
|
|
|
|
|
// give openal the object's gain
|
|
void SND_OpenALDevice::SetObjectGain(int id, MT_Scalar gain) const
|
|
{
|
|
alSourcef (m_sources[id], AL_GAIN, (float)gain);
|
|
}
|
|
|
|
|
|
|
|
// give openal the object's looping
|
|
void SND_OpenALDevice::SetObjectLoop(int id, unsigned int loopmode) const
|
|
{
|
|
if (loopmode == SND_LOOP_OFF)
|
|
{
|
|
//printf("%d - ", id);
|
|
alSourcei (m_sources[id], AL_LOOPING, AL_FALSE);
|
|
}
|
|
else
|
|
alSourcei (m_sources[id], AL_LOOPING, AL_TRUE);
|
|
}
|
|
|
|
void SND_OpenALDevice::SetObjectLoopPoints(int id, unsigned int loopstart, unsigned int loopend) const
|
|
{
|
|
|
|
|
|
}
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectMinGain(int id, MT_Scalar mingain) const
|
|
{
|
|
alSourcef (m_sources[id], AL_MIN_GAIN, (float)mingain);
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectMaxGain(int id, MT_Scalar maxgain) const
|
|
{
|
|
alSourcef (m_sources[id], AL_MAX_GAIN, (float)maxgain);
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectRollOffFactor(int id, MT_Scalar rollofffactor) const
|
|
{
|
|
alSourcef (m_sources[id], AL_ROLLOFF_FACTOR, (float)rollofffactor);
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectReferenceDistance(int id, MT_Scalar referencedistance) const
|
|
{
|
|
alSourcef (m_sources[id], AL_REFERENCE_DISTANCE, (float)referencedistance);
|
|
}
|
|
|
|
|
|
|
|
// give openal the object's position
|
|
void SND_OpenALDevice::ObjectIs2D(int id) const
|
|
{
|
|
float obpos[3] = {0,0,0};
|
|
float obvel[3] = {0,0,0};
|
|
|
|
alSourcefv(m_sources[id], AL_POSITION, obpos);
|
|
alSourcefv(m_sources[id], AL_VELOCITY, obvel);
|
|
}
|
|
|
|
|
|
|
|
void SND_OpenALDevice::SetObjectTransform(int id,
|
|
const MT_Vector3& position,
|
|
const MT_Vector3& velocity,
|
|
const MT_Matrix3x3& orientation,
|
|
const MT_Vector3& lisposition,
|
|
const MT_Scalar& rollofffactor) const
|
|
{
|
|
float obpos[3];
|
|
float obvel[3];
|
|
|
|
obpos[0] = (float)position[0] * (float)rollofffactor; //x (l/r)
|
|
obpos[1] = (float)position[1] * (float)rollofffactor;
|
|
obpos[2] = (float)position[2] * (float)rollofffactor;
|
|
|
|
alSourcefv(m_sources[id], AL_POSITION, obpos);
|
|
|
|
velocity.getValue(obvel);
|
|
alSourcefv(m_sources[id], AL_VELOCITY, obvel);
|
|
}
|
|
|
|
void SND_OpenALDevice::PlayCD(int track) const
|
|
{
|
|
#ifndef __APPLE__
|
|
m_cdrom->PlayCD(track);
|
|
#endif
|
|
}
|
|
|
|
|
|
void SND_OpenALDevice::PauseCD(bool pause) const
|
|
{
|
|
#ifndef __APPLE__
|
|
m_cdrom->PauseCD(pause);
|
|
#endif
|
|
}
|
|
|
|
void SND_OpenALDevice::StopCD() const
|
|
{
|
|
#ifndef __APPLE__
|
|
SND_CDObject* pCD = SND_CDObject::Instance();
|
|
|
|
if (pCD && pCD->GetUsed())
|
|
{
|
|
m_cdrom->StopCD();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void SND_OpenALDevice::SetCDPlaymode(int playmode) const
|
|
{
|
|
#ifndef __APPLE__
|
|
m_cdrom->SetCDPlaymode(playmode);
|
|
#endif
|
|
}
|
|
|
|
void SND_OpenALDevice::SetCDGain(MT_Scalar gain) const
|
|
{
|
|
#ifndef __APPLE__
|
|
m_cdrom->SetCDGain(gain);
|
|
#endif
|
|
}
|