forked from bartvdbraak/blender
199 lines
4.0 KiB
C++
199 lines
4.0 KiB
C++
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): snailrose.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file SCA_Joystick.h
|
|
* \ingroup gamelogic
|
|
*/
|
|
|
|
#ifndef __SCA_JOYSTICK_H__
|
|
#define __SCA_JOYSTICK_H__
|
|
|
|
#include "SCA_JoystickDefines.h"
|
|
#ifdef WITH_SDL
|
|
# include "SDL.h"
|
|
#endif
|
|
|
|
/**
|
|
* Basic Joystick class
|
|
* I will make this class a singleton because there should be only one joystick
|
|
* even if there are more than one scene using it and count how many scene are using it.
|
|
* The underlying joystick should only be removed when the last scene is removed
|
|
*/
|
|
|
|
class SCA_Joystick
|
|
|
|
{
|
|
static SCA_Joystick *m_instance[JOYINDEX_MAX];
|
|
static int m_joynum;
|
|
static int m_refCount;
|
|
|
|
class PrivateData;
|
|
#ifdef WITH_SDL
|
|
PrivateData *m_private;
|
|
#endif
|
|
int m_joyindex;
|
|
|
|
/**
|
|
*support for JOYAXIS_MAX axes (in pairs)
|
|
*/
|
|
int m_axis_array[JOYAXIS_MAX];
|
|
|
|
/**
|
|
*support for JOYHAT_MAX hats (each is a direction)
|
|
*/
|
|
int m_hat_array[JOYHAT_MAX];
|
|
|
|
/**
|
|
* Precision or range of the axes
|
|
*/
|
|
int m_prec;
|
|
|
|
/**
|
|
* max # of buttons avail
|
|
*/
|
|
|
|
int m_axismax;
|
|
int m_buttonmax;
|
|
int m_hatmax;
|
|
|
|
/** is the joystick initialized ?*/
|
|
bool m_isinit;
|
|
|
|
|
|
/** is triggered for each event type */
|
|
bool m_istrig_axis;
|
|
bool m_istrig_button;
|
|
bool m_istrig_hat;
|
|
|
|
#ifdef WITH_SDL
|
|
/**
|
|
* event callbacks
|
|
*/
|
|
void OnAxisMotion(SDL_Event *sdl_event);
|
|
void OnHatMotion(SDL_Event *sdl_event);
|
|
void OnButtonUp(SDL_Event *sdl_event);
|
|
void OnButtonDown(SDL_Event *sdl_event);
|
|
void OnNothing(SDL_Event *sdl_event);
|
|
#if 0 /* not used yet */
|
|
void OnBallMotion(SDL_Event *sdl_event){}
|
|
#endif
|
|
|
|
#endif /* WITH_SDL */
|
|
/**
|
|
* Open the joystick
|
|
*/
|
|
bool CreateJoystickDevice(void);
|
|
|
|
/**
|
|
* Close the joystick
|
|
*/
|
|
void DestroyJoystickDevice(void);
|
|
|
|
/**
|
|
* fills the axis member values
|
|
*/
|
|
void pFillButtons(void);
|
|
|
|
/**
|
|
* returns m_axis_array
|
|
*/
|
|
|
|
int pAxisTest(int axisnum);
|
|
/**
|
|
* returns m_axis_array
|
|
*/
|
|
int pGetAxis(int axisnum, int udlr);
|
|
|
|
SCA_Joystick(short int index);
|
|
|
|
~SCA_Joystick();
|
|
|
|
public:
|
|
|
|
static SCA_Joystick *GetInstance(short int joyindex);
|
|
static void HandleEvents(void);
|
|
void ReleaseInstance();
|
|
|
|
|
|
/*
|
|
*/
|
|
bool aAxisPairIsPositive(int axis);
|
|
bool aAxisPairDirectionIsPositive(int axis, int dir); /* function assumes joysticks are in axis pairs */
|
|
bool aAxisIsPositive(int axis_single); /* check a single axis only */
|
|
|
|
bool aAnyButtonPressIsPositive(void);
|
|
bool aButtonPressIsPositive(int button);
|
|
bool aButtonReleaseIsPositive(int button);
|
|
bool aHatIsPositive(int hatnum, int dir);
|
|
|
|
/**
|
|
* precision is default '3200' which is overridden by input
|
|
*/
|
|
|
|
void cSetPrecision(int val);
|
|
|
|
int GetAxisPosition(int index){
|
|
return m_axis_array[index];
|
|
}
|
|
|
|
int GetHat(int index){
|
|
return m_hat_array[index];
|
|
}
|
|
|
|
int GetThreshold(void){
|
|
return m_prec;
|
|
}
|
|
|
|
bool IsTrigAxis(void){
|
|
return m_istrig_axis;
|
|
}
|
|
|
|
bool IsTrigButton(void){
|
|
return m_istrig_button;
|
|
}
|
|
|
|
bool IsTrigHat(void){
|
|
return m_istrig_hat;
|
|
}
|
|
|
|
/**
|
|
* returns the # of...
|
|
*/
|
|
|
|
int GetNumberOfAxes(void);
|
|
int GetNumberOfButtons(void);
|
|
int GetNumberOfHats(void);
|
|
|
|
/**
|
|
* Test if the joystick is connected
|
|
*/
|
|
int Connected(void);
|
|
};
|
|
|
|
#endif
|
|
|