blender/source/gameengine
2012-10-02 03:18:48 +00:00
..
BlenderRoutines correct some include dirs not being included as SYSTEM paths in cmake. 2012-10-02 03:18:48 +00:00
Converter code cleanup: make shape key api names consistent with our new convention. 2012-09-19 10:12:07 +00:00
Expressions add back game engine python api slicing, (was missing / regression, since move to py3x) 2012-09-25 23:28:15 +00:00
GameLogic style cleanup 2012-09-16 04:58:18 +00:00
GamePlayer incorrect spelling in comments 2012-09-26 20:05:38 +00:00
Ketsji style cleanup 2012-09-16 04:58:18 +00:00
Network style cleanup 2012-09-16 04:58:18 +00:00
Physics style cleanup 2012-09-16 04:58:18 +00:00
Rasterizer code cleanup: c++ - use empty() rather than size(), use prefix operators for non-primitive types - recommended for non primitive types. 2012-09-20 00:55:32 +00:00
SceneGraph code cleanup: c++ - use empty() rather than size(), use prefix operators for non-primitive types - recommended for non primitive types. 2012-09-20 00:55:32 +00:00
VideoTexture style cleanup 2012-09-16 04:58:18 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript