blender/intern/cycles/kernel/svm
Sergey Sharybin 0579eaae1f Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.

For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.

Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.

This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.

Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.

Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner

Reviewed By: lukasstockner97, maiself, nirved, dingto

Subscribers: brecht

Differential Revision: https://developer.blender.org/D2586
2017-03-29 13:41:11 +02:00
..
svm_attribute.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_blackbody.h Cycles: Use curve approximation for blackbody instead of lookup table 2015-05-05 06:11:54 +00:00
svm_brick.h Cycles: Fix OpenCL compilation with the new brick texture 2016-10-30 16:25:35 +01:00
svm_brightness.h Cycles: add constant folding for more color operation nodes. 2016-06-19 20:17:28 +02:00
svm_bump.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_camera.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_checker.h Fix T48139: Checker texture strange behavior in cycles 2016-04-15 15:30:30 +02:00
svm_closure.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_color_util.h Cycles: add constant folding for more color operation nodes. 2016-06-19 20:17:28 +02:00
svm_convert.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_displace.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_fresnel.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_gamma.h Cycles: Constant fold for the Gamma Node. 2015-12-22 13:53:13 +01:00
svm_geometry.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_gradient.h Cycles: Use native saturate function for CUDA 2015-04-28 00:38:32 +05:00
svm_hsv.h Code cleanup: simplify SVM stack assignment. 2016-05-05 21:43:46 +02:00
svm_image.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_invert.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_light_path.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_magic.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_mapping.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_math_util.h Fix T49253: Cycles blackbody is wrong on AVX2 CPU on Windows 2017-02-07 13:05:19 +01:00
svm_math.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_mix.h Cycles: add constant folding for more color operation nodes. 2016-06-19 20:17:28 +02:00
svm_musgrave.h Cleanup: Remove unused Noise Basis texture code. 2015-05-28 01:07:37 +02:00
svm_noise.h Cycles: Cleanup, indent nested preprocessor directives 2016-03-25 13:55:42 +01:00
svm_noisetex.h Cycles: Speedup by avoiding extra calculations in noise texture when unneeded 2017-02-21 07:24:33 -05:00
svm_normal.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_ramp_util.h Cycles: Cleanup, style 2016-10-24 12:26:12 +02:00
svm_ramp.h Cycles: Tweaks to support CUDA 8 toolkit 2016-08-01 15:54:29 +02:00
svm_sepcomb_hsv.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_sepcomb_vector.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_sky.h Revert "Cycles: Remove the Preetham Sky model." 2016-04-05 12:25:54 +02:00
svm_tex_coord.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_texture.h Cleanup: Remove unused Noise Basis texture code. 2015-05-28 01:07:37 +02:00
svm_types.h Cycles: Expose diffuse and glossy depth to Light Path node 2017-01-19 15:09:58 +01:00
svm_value.h Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
svm_vector_transform.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm_voronoi.h Cleanup: Remove unused Voronoi texture code. 2015-05-28 00:36:33 +02:00
svm_voxel.h Cleanup: Resolve todo in CUDA voxel image code. 2017-03-27 22:36:26 +02:00
svm_wave.h Cycles: Add Saw option to the wave texture 2016-01-01 23:25:37 +01:00
svm_wavelength.h Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
svm_wireframe.h Cycles: Remove ccl_fetch and SOA 2017-03-08 00:52:41 -05:00
svm.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00