blender/source
Campbell Barton ef8ea14f45 rewrite edgenet fill bmesh operator.
previous code created faces with mixed face-flipping and could get very slow,
test with ~60,000 edges here hung my system for over 2min (didnt wait for it to finish), new code executes in about 1 second.

new code doesn't attempt to flip faces correctly, its quite involved to do so, especially when the new faces are not created adjacent to eachother.
so simpler to calculate normals afterwards.
2013-08-16 14:18:54 +00:00
..
blender rewrite edgenet fill bmesh operator. 2013-08-16 14:18:54 +00:00
blenderplayer Fix for own commit, stub functions all use the STUB_ASSERT macro now. 2013-07-25 16:04:26 +00:00
creator _MSV_VER should be _MSC_VER 2013-07-21 17:16:04 +00:00
gameengine BGE: The Action Actuator can now make use of additive blending. 2013-08-14 23:32:00 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests test operator script, add ability to load files from a path while testing operators. 2013-06-28 16:30:34 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00