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Alejandro Conty Estevez eff07b8329 Basic initial yafray integration by Eeshlo.
Materials are exported the best we can do by now. It will look almost as in
blender except for the missing procedural textures and some minor issues.
You have to tweak normal modulation amount to get the desired result cause
is not the same in yafray.

We added a panel in render space to adjust some yafray settings (GI and so)

Also we export transparency and reflection using new raytracing settings,
but that will be changed and improved soon.

Remember that you have to set YFexport path in user defaults and yafray must
be on path (version 0.0.6)

We added the "yafray" button to activate all this stuff in the render window.
Panel and settings are only shown when checked.

So now when activated the code calls yafray export instead of the internal
renderer and finally the resulting image is loaded back into render window's
buffer. So animation is also possible and results can be saved using blender
usual scheme.
2004-01-04 22:10:36 +00:00
bin/.blender - added czech translation (cs.po) 2003-09-08 12:13:54 +00:00
doc fix for description of UI_BLOCK_RET_1. 2003-11-21 13:16:04 +00:00
extern Work done to build blender on Linux [sparc64]. 2004-01-01 23:19:08 +00:00
intern Basic initial yafray integration by Eeshlo. 2004-01-04 22:10:36 +00:00
make/msvc_7_0 - update VC7 projectfiles 2004-01-02 23:35:21 +00:00
po - added czech translation (cs.po) 2003-09-08 12:13:54 +00:00
projectfiles added Robert's cursor stuff to the msvc 6.0 project files 2003-12-26 20:29:11 +00:00
release - upped version to 2.31a 2003-12-02 14:30:58 +00:00
source Basic initial yafray integration by Eeshlo. 2004-01-04 22:10:36 +00:00
blender.sln - update VC7 projectfiles 2004-01-02 23:35:21 +00:00
COPYING Ok were getting somewhere here ;) 2002-11-15 06:57:59 +00:00
Makefile Commit of cursor framework. Cursors now defined in source/blender/src/cursors.c and 2003-12-26 20:12:42 +00:00
README - Split build/install info out from README into INSTALL 2003-08-10 13:55:20 +00:00
SConstruct SCons build system files added. 2004-01-04 21:11:59 +00:00

Welcome to the fun world of open-source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse