forked from bartvdbraak/blender
5d0a207ecb
blocks that were previously missed; and b) greatly increase my ohloh stats!
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
/*
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* SND_WaveCache.h
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*
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* abstract wavecache, a way to organize samples
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifdef WIN32
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#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
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#endif //WIN32
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#ifndef __SND_WAVECACHE_H
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#define __SND_WAVECACHE_H
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#include "SND_WaveSlot.h"
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#include "SoundDefines.h"
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#include "SND_SoundObject.h"
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#include <map>
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class SND_WaveCache
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{
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public:
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SND_WaveCache();
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virtual ~SND_WaveCache();
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SND_WaveSlot* GetWaveSlot(const STR_String& samplename);
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void RemoveAllSamples();
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void RemoveSample(const STR_String& samplename, int buffer);
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private:
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std::map<STR_String, SND_WaveSlot*> m_samplecache;
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SND_WaveSlot* m_bufferList[NUM_BUFFERS];
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void FreeSamples();
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};
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#endif //__SND_WAVECACHE_H
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