forked from bartvdbraak/blender
f026266e18
[[Split portion of a mixed commit.]]
32 lines
1.6 KiB
Python
32 lines
1.6 KiB
Python
#!/usr/bin/python
|
|
Import ('env')
|
|
|
|
sources = env.Glob('*.cpp')
|
|
defs = []
|
|
|
|
incs = '. #source/kernel/gen_system #intern/string #intern/guardedalloc'
|
|
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
|
|
incs += ' #intern/SoundSystem #intern/SoundSystem/include #intern/SoundSystem/openal'
|
|
incs += ' #intern/SoundSystem/dummy #intern/SoundSystem/intern #source/gameengine/Converter'
|
|
incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf'
|
|
incs += ' #intern/moto/include #source/gameengine/Ketsji #source/gameengine/Ketsji/KXNetwork'
|
|
incs += ' #source/blender/blenlib #source/blender/blenkernel #source/blender'
|
|
incs += ' #source/blender/editors/include #source/blender/makesdna #source/gameengine/Rasterizer'
|
|
incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer #source/gameengine/GameLogic'
|
|
incs += ' #source/gameengine/Expressions #source/gameengine/Network #source/gameengine/SceneGraph'
|
|
incs += ' #source/gameengine/Physics/common #source/gameengine/Physics/Bullet #source/gameengine/Physics/BlOde'
|
|
incs += ' #source/gameengine/Physics/Dummy'
|
|
incs += ' #source/gameengine/Network/LoopBackNetwork'
|
|
incs += ' #source/blender/misc #source/blender/blenloader #source/blender/gpu'
|
|
incs += ' #source/blender/windowmanager'
|
|
|
|
if env['WITH_BF_SOLID']:
|
|
incs += ' #source/gameengine/Physics/Sumo #source/gameengine/Physics/Sumo/Fuzzics/include'
|
|
incs += ' ' + env['BF_SOLID_INC']
|
|
defs.append('USE_SUMO_SOLID')
|
|
|
|
incs += ' ' + env['BF_PYTHON_INC']
|
|
incs += ' ' + env['BF_BULLET_INC']
|
|
|
|
env.BlenderLib ( 'bf_converter', sources, Split(incs), defs, libtype=['core','player'], priority=[305,50] )
|