blender/release/scripts/startup/bl_operators/presets.py
Sergey Sharybin 27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00

443 lines
13 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8-80 compliant>
import bpy
from bpy.types import Menu, Operator
class AddPresetBase():
'''Base preset class, only for subclassing
subclasses must define
- preset_values
- preset_subdir '''
# bl_idname = "script.preset_base_add"
# bl_label = "Add a Python Preset"
bl_options = {'REGISTER'} # only because invoke_props_popup requires.
name = bpy.props.StringProperty(
name="Name",
description="Name of the preset, used to make the path name",
maxlen=64,
)
remove_active = bpy.props.BoolProperty(
default=False,
options={'HIDDEN'},
)
@staticmethod
def as_filename(name): # could reuse for other presets
for char in " !@#$%^&*(){}:\";'[]<>,.\\/?":
name = name.replace(char, '_')
return name.lower().strip()
def execute(self, context):
import os
if hasattr(self, "pre_cb"):
self.pre_cb(context)
preset_menu_class = getattr(bpy.types, self.preset_menu)
if not self.remove_active:
name = self.name.strip()
if not name:
return {'FINISHED'}
filename = self.as_filename(name)
target_path = os.path.join("presets", self.preset_subdir)
target_path = bpy.utils.user_resource('SCRIPTS',
target_path,
create=True)
if not target_path:
self.report({'WARNING'}, "Failed to create presets path")
return {'CANCELLED'}
filepath = os.path.join(target_path, filename) + ".py"
if hasattr(self, "add"):
self.add(context, filepath)
else:
file_preset = open(filepath, 'w')
file_preset.write("import bpy\n")
if hasattr(self, "preset_defines"):
for rna_path in self.preset_defines:
exec(rna_path)
file_preset.write("%s\n" % rna_path)
file_preset.write("\n")
for rna_path in self.preset_values:
value = eval(rna_path)
# convert thin wrapped sequences to simple lists to repr()
try:
value = value[:]
except:
pass
file_preset.write("%s = %r\n" % (rna_path, value))
file_preset.close()
preset_menu_class.bl_label = bpy.path.display_name(filename)
else:
preset_active = preset_menu_class.bl_label
# fairly sloppy but convenient.
filepath = bpy.utils.preset_find(preset_active, self.preset_subdir)
if not filepath:
filepath = bpy.utils.preset_find(preset_active,
self.preset_subdir,
display_name=True)
if not filepath:
return {'CANCELLED'}
if hasattr(self, "remove"):
self.remove(context, filepath)
else:
try:
os.remove(filepath)
except:
import traceback
traceback.print_exc()
# XXX, stupid!
preset_menu_class.bl_label = "Presets"
if hasattr(self, "post_cb"):
self.post_cb(context)
return {'FINISHED'}
def check(self, context):
self.name = self.as_filename(self.name.strip())
def invoke(self, context, event):
if not self.remove_active:
wm = context.window_manager
return wm.invoke_props_dialog(self)
else:
return self.execute(context)
class ExecutePreset(Operator):
'''Execute a preset'''
bl_idname = "script.execute_preset"
bl_label = "Execute a Python Preset"
filepath = bpy.props.StringProperty(
name="Path",
description="Path of the Python file to execute",
maxlen=512,
)
menu_idname = bpy.props.StringProperty(
name="Menu ID Name",
description="ID name of the menu this was called from",
)
def execute(self, context):
from os.path import basename
filepath = self.filepath
# change the menu title to the most recently chosen option
preset_class = getattr(bpy.types, self.menu_idname)
preset_class.bl_label = bpy.path.display_name(basename(filepath))
# execute the preset using script.python_file_run
bpy.ops.script.python_file_run(filepath=filepath)
return {'FINISHED'}
class AddPresetRender(AddPresetBase, Operator):
'''Add a Render Preset'''
bl_idname = "render.preset_add"
bl_label = "Add Render Preset"
preset_menu = "RENDER_MT_presets"
preset_defines = [
"scene = bpy.context.scene"
]
preset_values = [
"scene.render.field_order",
"scene.render.fps",
"scene.render.fps_base",
"scene.render.pixel_aspect_x",
"scene.render.pixel_aspect_y",
"scene.render.resolution_percentage",
"scene.render.resolution_x",
"scene.render.resolution_y",
"scene.render.use_fields",
"scene.render.use_fields_still",
]
preset_subdir = "render"
class AddPresetCamera(AddPresetBase, Operator):
'''Add a Camera Preset'''
bl_idname = "camera.preset_add"
bl_label = "Add Camera Preset"
preset_menu = "CAMERA_MT_presets"
preset_defines = [
"cam = bpy.context.object.data"
]
preset_values = [
"cam.sensor_width",
"cam.sensor_height",
"cam.sensor_fit"
]
preset_subdir = "camera"
class AddPresetSSS(AddPresetBase, Operator):
'''Add a Subsurface Scattering Preset'''
bl_idname = "material.sss_preset_add"
bl_label = "Add SSS Preset"
preset_menu = "MATERIAL_MT_sss_presets"
preset_defines = [
("material = "
"bpy.context.material.active_node_material "
"if bpy.context.material.active_node_material "
"else bpy.context.material")
]
preset_values = [
"material.subsurface_scattering.back",
"material.subsurface_scattering.color",
"material.subsurface_scattering.color_factor",
"material.subsurface_scattering.error_threshold",
"material.subsurface_scattering.front",
"material.subsurface_scattering.ior",
"material.subsurface_scattering.radius",
"material.subsurface_scattering.scale",
"material.subsurface_scattering.texture_factor",
]
preset_subdir = "sss"
class AddPresetCloth(AddPresetBase, Operator):
'''Add a Cloth Preset'''
bl_idname = "cloth.preset_add"
bl_label = "Add Cloth Preset"
preset_menu = "CLOTH_MT_presets"
preset_defines = [
"cloth = bpy.context.cloth"
]
preset_values = [
"cloth.settings.air_damping",
"cloth.settings.bending_stiffness",
"cloth.settings.mass",
"cloth.settings.quality",
"cloth.settings.spring_damping",
"cloth.settings.structural_stiffness",
]
preset_subdir = "cloth"
class AddPresetSunSky(AddPresetBase, Operator):
'''Add a Sky & Atmosphere Preset'''
bl_idname = "lamp.sunsky_preset_add"
bl_label = "Add Sunsky Preset"
preset_menu = "LAMP_MT_sunsky_presets"
preset_defines = [
"sky = bpy.context.object.data.sky"
]
preset_values = [
"sky.atmosphere_extinction",
"sky.atmosphere_inscattering",
"sky.atmosphere_turbidity",
"sky.backscattered_light",
"sky.horizon_brightness",
"sky.spread",
"sky.sun_brightness",
"sky.sun_intensity",
"sky.sun_size",
"sky.sky_blend",
"sky.sky_blend_type",
"sky.sky_color_space",
"sky.sky_exposure",
]
preset_subdir = "sunsky"
class AddPresetInteraction(AddPresetBase, Operator):
'''Add an Application Interaction Preset'''
bl_idname = "wm.interaction_preset_add"
bl_label = "Add Interaction Preset"
preset_menu = "USERPREF_MT_interaction_presets"
preset_defines = [
"user_preferences = bpy.context.user_preferences"
]
preset_values = [
"user_preferences.edit.use_drag_immediately",
"user_preferences.edit.use_insertkey_xyz_to_rgb",
"user_preferences.inputs.invert_mouse_zoom",
"user_preferences.inputs.select_mouse",
"user_preferences.inputs.use_emulate_numpad",
"user_preferences.inputs.use_mouse_continuous",
"user_preferences.inputs.use_mouse_emulate_3_button",
"user_preferences.inputs.view_rotate_method",
"user_preferences.inputs.view_zoom_axis",
"user_preferences.inputs.view_zoom_method",
]
preset_subdir = "interaction"
class AddPresetTrackingCamera(AddPresetBase, Operator):
'''Add a Tracking Camera Intrinsics Preset'''
bl_idname = "clip.camera_preset_add"
bl_label = "Add Camera Preset"
preset_menu = "CLIP_MT_camera_presets"
preset_defines = [
"camera = bpy.context.edit_movieclip.tracking.camera"
]
preset_values = [
"camera.sensor_width",
"camera.units",
"camera.focal_length",
"camera.pixel_aspect",
"camera.k1",
"camera.k2",
"camera.k3"
]
preset_subdir = "tracking_camera"
class AddPresetTrackingTrackColor(AddPresetBase, Operator):
'''Add a Clip Track Color Preset'''
bl_idname = "clip.track_color_preset_add"
bl_label = "Add Track Color Preset"
preset_menu = "CLIP_MT_track_color_presets"
preset_defines = [
"track = bpy.context.edit_movieclip.tracking.tracks"
]
preset_values = [
"track.color",
"track.use_custom_color"
]
preset_subdir = "tracking_track_color"
class AddPresetKeyconfig(AddPresetBase, Operator):
'''Add a Keyconfig Preset'''
bl_idname = "wm.keyconfig_preset_add"
bl_label = "Add Keyconfig Preset"
preset_menu = "USERPREF_MT_keyconfigs"
preset_subdir = "keyconfig"
def add(self, context, filepath):
bpy.ops.wm.keyconfig_export(filepath=filepath)
bpy.utils.keyconfig_set(filepath)
def pre_cb(self, context):
keyconfigs = bpy.context.window_manager.keyconfigs
if self.remove_active:
preset_menu_class = getattr(bpy.types, self.preset_menu)
preset_menu_class.bl_label = keyconfigs.active.name
def post_cb(self, context):
keyconfigs = bpy.context.window_manager.keyconfigs
if self.remove_active:
keyconfigs.remove(keyconfigs.active)
class AddPresetOperator(AddPresetBase, Operator):
'''Add an Application Interaction Preset'''
bl_idname = "wm.operator_preset_add"
bl_label = "Operator Preset"
preset_menu = "WM_MT_operator_presets"
operator = bpy.props.StringProperty(
name="Operator",
maxlen=64,
options={'HIDDEN'},
)
# XXX, not ideal
preset_defines = [
"op = bpy.context.space_data.operator",
]
@property
def preset_subdir(self):
return AddPresetOperator.operator_path(self.operator)
@property
def preset_values(self):
properties_blacklist = Operator.bl_rna.properties.keys()
prefix, suffix = self.operator.split("_OT_", 1)
op = getattr(getattr(bpy.ops, prefix.lower()), suffix)
operator_rna = op.get_rna().bl_rna
del op
ret = []
for prop_id, prop in operator_rna.properties.items():
if not (prop.is_hidden or prop.is_skip_save):
if prop_id not in properties_blacklist:
ret.append("op.%s" % prop_id)
return ret
@staticmethod
def operator_path(operator):
import os
prefix, suffix = operator.split("_OT_", 1)
return os.path.join("operator", "%s.%s" % (prefix.lower(), suffix))
class WM_MT_operator_presets(Menu):
bl_label = "Operator Presets"
def draw(self, context):
self.operator = context.space_data.operator.bl_idname
Menu.draw_preset(self, context)
@property
def preset_subdir(self):
return AddPresetOperator.operator_path(self.operator)
preset_operator = "script.execute_preset"