forked from bartvdbraak/blender
f0da2b05e1
The (#ifdef WITH_ICONV) option to draw International Fonts in file window, didn't set the rasterpos OK for textured fonts. Also: cleaned up code so it doesn't complain soo much without iconv. |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |