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closure
Fix T48732 v2: New GGX breaks OpenCL kernel
2016-06-26 00:51:16 +02:00
geom
Cycles: Limit degenerated triangle check got CUDA only
2016-06-07 15:48:56 +02:00
kernels
Cycles: reduce CUDA stack memory access for Maxwell and up, increasing max registers.
2016-06-19 20:17:26 +02:00
osl
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
shaders
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
split
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
svm
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
CMakeLists.txt
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_accumulate.h
Fix T47461: Different results on CPU and GPU when using Branched Path Tracing
2016-02-18 01:23:38 +01:00
kernel_bake.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_camera.h
Cycles: Cleanup, indent nested preprocessor directives
2016-03-25 13:55:42 +01:00
kernel_compat_cpu.h
Cycles: Support half and half4 textures.
2016-06-19 17:31:16 +02:00
kernel_compat_cuda.h
Cycles: Add support for bindless textures.
2016-05-19 13:14:37 +02:00
kernel_compat_opencl.h
Cycles: Cleanup, indent nested preprocessor directives
2016-03-25 13:55:42 +01:00
kernel_debug.h
Cycles: Add debug pass which shows number of instance pushes during camera ray intersection
2015-06-12 00:12:03 +02:00
kernel_differential.h
Cycles: OpenCL kernel split
2015-05-09 19:52:40 +05:00
kernel_emission.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_film.h
Cycles: Use native saturate function for CUDA
2015-04-28 00:38:32 +05:00
kernel_globals.h
Cycles: Support half and half4 textures.
2016-06-19 17:31:16 +02:00
kernel_jitter.h
Fix T48301: Cycles incorrect render with CMJ and viewport samples 0.
2016-04-28 23:57:20 +02:00
kernel_light.h
Cycles: Use faster ray-quad-intersection test
2016-06-06 23:38:50 +02:00
kernel_math.h
Cleanup: Move texture definitions to util, to avoid bad level include.
2016-04-15 23:02:44 +02:00
kernel_montecarlo.h
Cycles code refactor: minor refactoring and comments for volume code.
2014-03-29 13:03:49 +01:00
kernel_passes.h
Cycles: OpenCL kernel split
2015-05-09 19:52:40 +05:00
kernel_path_branched.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_path_common.h
Cycles: OpenCL kernel split
2015-05-09 19:52:40 +05:00
kernel_path_state.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_path_surface.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_path_volume.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_path.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_projection.h
Cycles: Pole merging for spherical stereo
2016-05-18 10:56:57 +02:00
kernel_queues.h
Cycles: Code cleanup in split kernel, whitespaces
2015-07-03 11:03:56 +02:00
kernel_random.h
Fix T48732 v2: New GGX breaks OpenCL kernel
2016-06-26 00:51:16 +02:00
kernel_shader.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_shadow.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_subsurface.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_textures.h
Cycles: Add support for bindless textures.
2016-05-19 13:14:37 +02:00
kernel_types.h
Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
2016-06-23 22:57:26 +02:00
kernel_volume.h
Cycles: Fix two numerical issues in the volume code
2016-06-08 03:17:19 +02:00
kernel_work_stealing.h
Cycles: Cleanup, indent nested preprocessor directives
2016-03-25 13:55:42 +01:00
kernel.h
Cycles: Deduplicte CPU kernel declaration and definition code
2015-12-30 17:54:02 +05:00