forked from bartvdbraak/blender
f186f89a42
Added compatibility option "Straight Alpha Output" to image input node When this option is enabled, image input node will convert float buffer to straight alpha. This is not what you'll usually want with new alpha pipeline, nit this is needed to preserve compatibility with older files saved in 2.65. In that version byte image are resulting with straight alpha passing to the compositor and alpha-overing required extra premultiplication of inputs. So, that's why Straight Alpha Output is needed -- it's set in versioning code for byte node images so they'll still output straight alpha. This option is currently only available in N-panel. Additional change: added Alpha Mode for image input node to N-panel. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |