forked from bartvdbraak/blender
f33f2abe39
- 1702; edge selection should be evaluated properly before adding face - 1704; crash in separate, two causes here: - separate didnt make selection flags consistant (needed badly there because of evil code) - after adding quad (Fkey) the face was not selected, but its vertices were... that can give bad bad crashes |
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.. | ||
blender | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |