blender/source
Sergej Reich f372d14173 rigidbody: Flag bodies for validation when changing shape
This fixes a pretty old crash that occurs when changing the collision
shape to a mesh shape during simulation.

Thanks to Thomas Beck (plasmasolutions) for the report.

svn merge -r60310:60311 ^/branches/soc-2013-rigid_body_sim
2013-10-03 16:12:02 +00:00
..
blender rigidbody: Flag bodies for validation when changing shape 2013-10-03 16:12:02 +00:00
blenderplayer blenderplayer stubs for WM_keymap_remove 2013-09-27 16:58:34 +00:00
creator freeing mempool elements now fills freed memory with --debug for debug builds. 2013-10-03 14:44:33 +00:00
gameengine Fix related to #36319: restore SDL_VIDEODRIVER=dummy environment variable, it 2013-09-23 14:48:28 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests - update bl_run_operators.py for change in blender. 2013-09-15 01:46:25 +00:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00