blender/source
Campbell Barton 0ac1564f68 opengl render was freeing all images from the graphics card each update.
with some 4x4k and 4x8k textures this becomes very slow.

only free animated textures (movies and sequences)
2010-05-20 16:08:06 +00:00
..
blender opengl render was freeing all images from the graphics card each update. 2010-05-20 16:08:06 +00:00
blenderplayer Fix blenderplayer linking issues when building with CMake on unix systems 2010-05-08 05:56:34 +00:00
creator noticed thread count was wrong in help message. 2010-05-14 14:53:00 +00:00
darwin OS X Makefiles: 2010-01-03 20:35:13 +00:00
gameengine include game engine docs in sphinx doc generation: 2010-05-17 20:38:54 +00:00
icons missed a file in previous crosscompiling related commits 2010-02-18 06:53:10 +00:00
kernel remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Modifiers moved, adjust accordingly. 2010-04-12 01:23:55 +00:00
nan_compile.mk Add support for >2GiB files (as r28267) and some cleanups. 2010-04-18 20:47:05 +00:00
nan_definitions.mk replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
nan_link.mk replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
nan_subdirs.mk correct fsf address 2010-02-12 13:34:04 +00:00
nan_warn.mk correct fsf address 2010-02-12 13:34:04 +00:00
SConscript this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit 2010-02-01 18:39:41 +00:00