blender/extern/mantaflow/preprocessed/general.h
Sebastián Barschkis 8dd43ac23e Fluid: Updated Mantaflow source files
Includes update for OpenVDB file IO, i.e. fixes an issue with
compression flag combination that resulted in random segfaults.

Other changes: Cleanup and formatting.
2021-05-18 22:36:51 +02:00

281 lines
5.5 KiB
C++

// DO NOT EDIT !
// This file is generated using the MantaFlow preprocessor (prep generate).
/******************************************************************************
*
* MantaFlow fluid solver framework
* Copyright 2011 Tobias Pfaff, Nils Thuerey
*
* This program is free software, distributed under the terms of the
* Apache License, Version 2.0
* http://www.apache.org/licenses/LICENSE-2.0
*
* Globally used macros and functions
*
******************************************************************************/
#ifndef _GENERAL_H
#define _GENERAL_H
#include <iostream>
#include <sstream>
#include <cmath>
#include <algorithm>
namespace Manta {
// ui data exchange
#ifdef GUI
// defined in qtmain.cpp
extern void updateQtGui(bool full, int frame, float time, const std::string &curPlugin);
#else
// dummy function if GUI is not enabled
inline void updateQtGui(bool full, int frame, float time, const std::string &curPlugin)
{
}
#endif
// activate debug mode if _DEBUG is defined (eg for windows)
#ifndef DEBUG
# ifdef _DEBUG
# define DEBUG 1
# endif // _DEBUG
#endif // DEBUG
// Standard exception
class Error : public std::exception {
public:
Error(const std::string &s) : mS(s)
{
#ifdef DEBUG
// print error
std::cerr << "Aborting: " << s << " \n";
// then force immedieate crash in debug mode
*(volatile int *)(0) = 1;
#endif
}
virtual ~Error() throw()
{
}
virtual const char *what() const throw()
{
return mS.c_str();
}
private:
std::string mS;
};
// mark unused parameter variables
#define unusedParameter(x) ((void)x)
// Debug output functions and macros
extern int gDebugLevel;
#define MSGSTREAM \
std::ostringstream msg; \
msg.precision(7); \
msg.width(9);
#define debMsg(mStr, level) \
if (_chklevel(level)) { \
MSGSTREAM; \
msg << mStr; \
std::cout << msg.str() << std::endl; \
}
inline bool _chklevel(int level = 0)
{
return gDebugLevel >= level;
}
// error and assertation macros
#ifdef DEBUG
# define DEBUG_ONLY(a) a
#else
# define DEBUG_ONLY(a)
#endif
#define throwError(msg) \
{ \
std::ostringstream __s; \
__s << msg << std::endl << "Error raised in " << __FILE__ << ":" << __LINE__; \
throw Manta::Error(__s.str()); \
}
#define errMsg(msg) throwError(msg);
#define assertMsg(cond, msg) \
if (!(cond)) \
throwError(msg)
#define assertDeb(cond, msg) DEBUG_ONLY(assertMsg(cond, msg))
// for compatibility with blender, blender only defines WITH_FLUID, make sure we have "BLENDER"
#ifndef BLENDER
# ifdef WITH_FLUID
# define BLENDER 1
# endif
#endif
// common type for indexing large grids
typedef long long IndexInt;
// template tricks
template<typename T> struct remove_pointers {
typedef T type;
};
template<typename T> struct remove_pointers<T *> {
typedef T type;
};
template<typename T> struct remove_pointers<T &> {
typedef T type;
};
// Commonly used enums and types
//! Timing class for preformance measuring
struct MuTime {
MuTime()
{
get();
}
MuTime operator-(const MuTime &a)
{
MuTime b;
b.time = time - a.time;
return b;
};
MuTime operator+(const MuTime &a)
{
MuTime b;
b.time = time + a.time;
return b;
};
MuTime operator/(unsigned long a)
{
MuTime b;
b.time = time / a;
return b;
};
MuTime &operator+=(const MuTime &a)
{
time += a.time;
return *this;
}
MuTime &operator-=(const MuTime &a)
{
time -= a.time;
return *this;
}
MuTime &operator/=(unsigned long a)
{
time /= a;
return *this;
}
std::string toString();
void clear()
{
time = 0;
}
void get();
MuTime update();
unsigned long time;
};
std::ostream &operator<<(std::ostream &os, const MuTime &t);
//! generate a string with infos about the current mantaflow build
std::string buildInfoString();
// Some commonly used math helpers
template<class T> inline T square(T a)
{
return a * a;
}
template<class T> inline T cubed(T a)
{
return a * a * a;
}
template<class T> inline T clamp(const T &val, const T &vmin, const T &vmax)
{
if (val < vmin)
return vmin;
if (val > vmax)
return vmax;
return val;
}
template<class T> inline T nmod(const T &a, const T &b);
template<> inline int nmod(const int &a, const int &b)
{
int c = a % b;
return (c < 0) ? (c + b) : c;
}
template<> inline float nmod(const float &a, const float &b)
{
float c = std::fmod(a, b);
return (c < 0) ? (c + b) : c;
}
template<> inline double nmod(const double &a, const double &b)
{
double c = std::fmod(a, b);
return (c < 0) ? (c + b) : c;
}
template<class T> inline T safeDivide(const T &a, const T &b);
template<> inline int safeDivide<int>(const int &a, const int &b)
{
return (b) ? (a / b) : a;
}
template<> inline float safeDivide<float>(const float &a, const float &b)
{
return (b) ? (a / b) : a;
}
template<> inline double safeDivide<double>(const double &a, const double &b)
{
return (b) ? (a / b) : a;
}
inline bool c_isnan(float c)
{
volatile float d = c;
return d != d;
}
//! Swap so that a<b
template<class T> inline void sort(T &a, T &b)
{
if (a > b)
std::swap(a, b);
}
//! Swap so that a<b<c
template<class T> inline void sort(T &a, T &b, T &c)
{
if (a > b)
std::swap(a, b);
if (a > c)
std::swap(a, c);
if (b > c)
std::swap(b, c);
}
//! Swap so that a<b<c<d
template<class T> inline void sort(T &a, T &b, T &c, T &d)
{
if (a > b)
std::swap(a, b);
if (c > d)
std::swap(c, d);
if (a > c)
std::swap(a, c);
if (b > d)
std::swap(b, d);
if (b > c)
std::swap(b, c);
}
} // namespace Manta
#endif