forked from bartvdbraak/blender
99fdf27af9
============================= * Clean up and optimizations in skinned/deformed mesh code. * Compatibility fixes and clean up in the rasterizer. * Changes related to GLSL shadow buffers which should have no effect, to keep the code in sync with apricot.
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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#ifndef __GEN_HASHEDPTR
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#define __GEN_HASHEDPTR
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unsigned int GEN_Hash(void * inDWord);
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class GEN_HashedPtr
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{
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void* m_valptr;
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public:
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GEN_HashedPtr(void* val) : m_valptr(val) {};
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unsigned int hash() const { return GEN_Hash(m_valptr);};
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inline friend bool operator ==(const GEN_HashedPtr & rhs, const GEN_HashedPtr & lhs) { return rhs.m_valptr == lhs.m_valptr;};
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void *getValue() const { return m_valptr; }
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};
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#endif //__GEN_HASHEDPTR
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