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Sergey Sharybin f474576351 Camera tracking: interface cleanup and small buttons renaming
- Move tracking-related constraints to own section in list
  Currently there are only two constraints, so can look a bit odd,
  but it'll be other constraints like "Object Solver" and so.
- Move motion-tracking parameters from 3D viewport Display panel
  to it's own panel.
- Get rid of "Bundle" in 3d viewport. It's quite obvious that it's
  a 3D representation of tracks is used in 3D viewport and it shouldn't
  be so confusing for artists now.
- Also get rid of "Bundle" in Follow Track constraint.
  Old files can change a bit because of changes in DNA.
- Also get rid of "Bundles" in operator which creates vertices cloud
  from 3D position of tracks.
- Rename "Principal Point" to "Optical Center" in the interface.
2011-11-14 06:41:42 +00:00
build_files Fix #29245: BuilderBot can't build anymore 2011-11-14 05:52:06 +00:00
doc cmake & pep8 tidy up, also some style edits. 2011-11-08 01:32:34 +00:00
extern Camera tracking: code cleanup 2011-11-14 06:41:32 +00:00
intern OSX: go back to former zoombehaviour with magicmouse in Lion, no time to recode to NSTouch in the near time 2011-11-13 13:25:22 +00:00
release Camera tracking: interface cleanup and small buttons renaming 2011-11-14 06:41:42 +00:00
source Camera tracking: interface cleanup and small buttons renaming 2011-11-14 06:41:42 +00:00
CMakeLists.txt rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag CYCLES_CUDA_BINARIES_ARCH as advanced. 2011-11-13 14:16:43 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile allow passing vars to cmake from our makefile 2011-11-13 14:29:17 +00:00
SConstruct Ocean Sim modifier patch 2011-11-13 12:17:27 +00:00