blender/source
Sergey Sharybin f5cc313d9d Clamp minimal tile size with Save Buffers and FSAA enabled
That was an old check whether tiled EXRs are used during rendering
since version 2.42 where there indeed was a special check for tile
size in EXR tile code.

Now it seems EXR could handle tiles with non-equal size and no
extra tile size check happens for EXR. Anyway EXR tile initialization
happens after initparts, so clamping size in initparts should be
safe for EXR tiles as well.
2012-10-15 12:54:12 +00:00
..
blender Clamp minimal tile size with Save Buffers and FSAA enabled 2012-10-15 12:54:12 +00:00
blenderplayer Color Management, Stage 2: Switch color pipeline to use OpenColorIO 2012-09-15 10:05:07 +00:00
creator Boost directories were not properly configured to vc2010. 2012-09-25 15:11:34 +00:00
darwin initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f 2012-09-07 15:44:20 +00:00
gameengine style cleanup: bge 2012-10-15 04:16:34 +00:00
icons
tests style cleanup: pep8 2012-10-08 10:03:01 +00:00
CMakeLists.txt
SConscript Scons: 2012-06-30 22:44:36 +00:00