blender/source/gameengine
2011-05-20 04:14:29 +00:00
..
BlenderRoutines make api functions for converting rv3d->camzoom, so the odd logic for this isn't inlined all over. 2011-05-20 04:14:29 +00:00
Converter fix for r36723 - putting extern Material inside code like that results in wrong linking. Move to proper place so that linking goes right. 2011-05-17 16:20:07 +00:00
Expressions Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
GameLogic Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
GamePlayer cleanup only 2011-05-18 06:27:32 +00:00
Ketsji fix [#27414] no-material renders differently in View3D vs BGE 2011-05-17 02:44:52 +00:00
Network Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
Physics Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
PyDoc == python api doc == 2010-10-13 10:42:33 +00:00
Rasterizer Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
SceneGraph doxygen: gameengine/SceneGraph tagged. 2011-02-25 13:39:04 +00:00
VideoTexture Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00