blender/source
Alfredo de Greef f832e30669 Added support for linked objects from libraries which can have names that
are already defined locally, probably does not work fully yet.
Added extra 'threads' parameter as requested by Lynx3d.

Optimized drawing of rendered tiles, so that the entire image doesn't have
to be redrawn every time a tile is complete.
The blender code that handles this part was not yet complete and could only
draw (sets of) scanlines. I extended the renderwin_progress() function in
renderwin.c to handle a given subrectangle.
This code needs review!
For the limited test I did it seems to work at least...
2006-06-06 01:57:07 +00:00
..
blender Added support for linked objects from libraries which can have names that 2006-06-06 01:57:07 +00:00
creator Fixes an error that prevents builds on msvc. 2006-04-17 19:20:02 +00:00
darwin Updated Mac OS X icons courtesy of Erik Mendoza, re. this thread on blender.org: 2006-02-13 21:08:43 +00:00
gameengine Bugfix #4081: support for OpenBSD platform for scons. Big thanks to Nathan Houghton for this contribution. 2006-06-05 15:52:26 +00:00
icons ==SCons== 2006-03-10 22:50:27 +00:00
kernel ==SCons== 2006-02-07 21:24:36 +00:00
Makefile Forgot Cineon lib in Makefile :) 2006-03-12 19:48:51 +00:00
nan_compile.mk Some issues compiling on Irix: 2006-02-22 23:34:12 +00:00
nan_definitions.mk pthreads for Makefiles/cygwin (don't forget to update lib/windows). 2006-02-27 00:03:18 +00:00
nan_link.mk === MINGW compile === 2006-03-20 17:25:42 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript ==SCons== 2006-03-10 20:47:34 +00:00