blender/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
2002-10-12 11:37:38 +00:00

78 lines
2.4 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* Ketsji Logic Extenstion: Network Message Actuator class
*/
#ifndef __KX_NETWORKMESSAGEACTUATOR_H
#define __KX_NETWORKMESSAGEACTUATOR_H
#include "STR_String.h"
#include "SCA_IActuator.h"
#include "NG_NetworkMessage.h"
class KX_NetworkMessageActuator : public SCA_IActuator
{
Py_Header;
bool m_lastEvent;
class NG_NetworkScene* m_networkscene; // needed for replication
STR_String m_toPropName;
STR_String m_subject;
int m_bodyType;
STR_String m_body;
public:
KX_NetworkMessageActuator(
SCA_IObject* gameobj,
NG_NetworkScene* networkscene,
const STR_String &toPropName,
const STR_String &subject,
int bodyType,
const STR_String &body,
PyTypeObject* T=&Type);
virtual ~KX_NetworkMessageActuator();
virtual bool Update(double curtime, double deltatime);
virtual CValue* GetReplica();
/* ------------------------------------------------------------ */
/* Python interface ------------------------------------------- */
/* ------------------------------------------------------------ */
virtual PyObject* _getattr(char *attr);
KX_PYMETHOD(KX_NetworkMessageActuator, SetToPropName);
KX_PYMETHOD(KX_NetworkMessageActuator, SetSubject);
KX_PYMETHOD(KX_NetworkMessageActuator, SetBodyType);
KX_PYMETHOD(KX_NetworkMessageActuator, SetBody);
};
#endif //__KX_NETWORKMESSAGEACTUATOR_H