blender/intern/cycles/device/opencl/opencl_mega.cpp
Mai Lavelle ec8ae4d5e9 Cycles: Pack kernel textures into buffers for OpenCL
Image textures were being packed into a single buffer for OpenCL, which
limited the amount of memory available for images to the size of one
buffer (usually 4gb on AMD hardware). By packing textures into multiple
buffers that limit is removed, while simultaneously reducing the number
of buffers that need to be passed to each kernel.

Benchmarks were within 2%.

Fixes T51554.

Differential Revision: https://developer.blender.org/D2745
2017-08-08 07:12:04 -04:00

165 lines
4.5 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef WITH_OPENCL
#include "device/opencl/opencl.h"
#include "render/buffers.h"
#include "kernel/kernel_types.h"
#include "util/util_md5.h"
#include "util/util_path.h"
#include "util/util_time.h"
CCL_NAMESPACE_BEGIN
class OpenCLDeviceMegaKernel : public OpenCLDeviceBase
{
public:
OpenCLProgram path_trace_program;
OpenCLDeviceMegaKernel(DeviceInfo& info, Stats &stats, bool background_)
: OpenCLDeviceBase(info, stats, background_),
path_trace_program(this, "megakernel", "kernel.cl", "-D__COMPILE_ONLY_MEGAKERNEL__ ")
{
}
virtual bool show_samples() const {
return true;
}
virtual bool load_kernels(const DeviceRequestedFeatures& /*requested_features*/,
vector<OpenCLProgram*> &programs)
{
path_trace_program.add_kernel(ustring("path_trace"));
programs.push_back(&path_trace_program);
return true;
}
~OpenCLDeviceMegaKernel()
{
task_pool.stop();
path_trace_program.release();
}
void path_trace(RenderTile& rtile, int sample)
{
/* Cast arguments to cl types. */
cl_mem d_data = CL_MEM_PTR(const_mem_map["__data"]->device_pointer);
cl_mem d_buffer = CL_MEM_PTR(rtile.buffer);
cl_mem d_rng_state = CL_MEM_PTR(rtile.rng_state);
cl_int d_x = rtile.x;
cl_int d_y = rtile.y;
cl_int d_w = rtile.w;
cl_int d_h = rtile.h;
cl_int d_offset = rtile.offset;
cl_int d_stride = rtile.stride;
/* Sample arguments. */
cl_int d_sample = sample;
cl_kernel ckPathTraceKernel = path_trace_program(ustring("path_trace"));
cl_uint start_arg_index =
kernel_set_args(ckPathTraceKernel,
0,
d_data,
d_buffer,
d_rng_state);
set_kernel_arg_buffers(ckPathTraceKernel, &start_arg_index);
start_arg_index += kernel_set_args(ckPathTraceKernel,
start_arg_index,
d_sample,
d_x,
d_y,
d_w,
d_h,
d_offset,
d_stride);
enqueue_kernel(ckPathTraceKernel, d_w, d_h);
}
void thread_run(DeviceTask *task)
{
if(task->type == DeviceTask::FILM_CONVERT) {
film_convert(*task, task->buffer, task->rgba_byte, task->rgba_half);
}
else if(task->type == DeviceTask::SHADER) {
shader(*task);
}
else if(task->type == DeviceTask::RENDER) {
RenderTile tile;
/* Keep rendering tiles until done. */
while(task->acquire_tile(this, tile)) {
if(tile.task == RenderTile::PATH_TRACE) {
int start_sample = tile.start_sample;
int end_sample = tile.start_sample + tile.num_samples;
for(int sample = start_sample; sample < end_sample; sample++) {
if(task->get_cancel()) {
if(task->need_finish_queue == false)
break;
}
path_trace(tile, sample);
tile.sample = sample + 1;
task->update_progress(&tile, tile.w*tile.h);
}
/* Complete kernel execution before release tile */
/* This helps in multi-device render;
* The device that reaches the critical-section function
* release_tile waits (stalling other devices from entering
* release_tile) for all kernels to complete. If device1 (a
* slow-render device) reaches release_tile first then it would
* stall device2 (a fast-render device) from proceeding to render
* next tile.
*/
clFinish(cqCommandQueue);
}
else if(tile.task == RenderTile::DENOISE) {
tile.sample = tile.start_sample + tile.num_samples;
denoise(tile, *task);
task->update_progress(&tile, tile.w*tile.h);
}
task->release_tile(tile);
}
}
}
bool is_split_kernel()
{
return false;
}
};
Device *opencl_create_mega_device(DeviceInfo& info, Stats& stats, bool background)
{
return new OpenCLDeviceMegaKernel(info, stats, background);
}
CCL_NAMESPACE_END
#endif