blender/intern/SoundSystem/SND_CDObject.h
Kent Mein b9a19f1ea7 Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00

91 lines
2.4 KiB
C++

/*
* SND_CDObject.h
*
* Implementation for CD playback
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef __SND_CDOBJECT_H
#define __SND_CDOBJECT_H
#include "SND_Object.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
class SND_CDObject : public SND_Object
{
private:
/**
* Private to enforce singleton
*/
SND_CDObject();
SND_CDObject(const SND_CDObject&);
static SND_CDObject* m_instance;
MT_Scalar m_gain; /* the gain of the object */
int m_playmode; /* the way CD is played back (all, random, track, trackloop) */
int m_track; /* the track for 'track' and 'trackloop' */
int m_playstate; /* flag for current state of object */
bool m_modified;
bool m_used; /* flag for checking if we used the cd, if not don't
call the stop cd at the end */
public:
static bool CreateSystem();
static bool DisposeSystem();
static SND_CDObject* Instance();
~SND_CDObject();
void SetGain(MT_Scalar gain);
void SetPlaymode(int playmode);
void SetTrack(int track);
void SetPlaystate(int playstate);
void SetModified(bool modified);
void SetUsed();
bool GetUsed();
bool IsModified() const;
int GetTrack() const;
MT_Scalar GetGain() const;
int GetPlaymode() const;
int GetPlaystate() const;
};
#endif //__SND_CDOBJECT_H