blender/release/scripts/op
Campbell Barton 23efeff6a9 [#21177] Text editor
Running scripts directly didnt call the register function, even though this is not essential its good to be able to run a script directly and see changes in the UI.
2010-02-16 09:55:07 +00:00
..
add_armature_human.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
add_mesh_torus.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
console_python.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
console_shell.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
fcurve_euler_filter.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
image.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
mesh.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
object_align.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
object_randomize_transform.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
object.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
presets.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
screen_play_rendered_anim.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
sequencer.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
uv.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
uvcalc_follow_active.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
uvcalc_smart_project.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
vertexpaint_dirt.py [#21177] Text editor 2010-02-16 09:55:07 +00:00
wm.py [#21177] Text editor 2010-02-16 09:55:07 +00:00