forked from bartvdbraak/blender
f840bd4a9f
* jump() -- causes the character to jump * onGround -- specifies whether or not the character is on the ground * gravity -- controls the "gravity" that the character physics uses for the character More options could be added (such as jump speed, step height, make fall speed, max slope, etc). |
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blender_file_format | ||
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doxygen | ||
guides | ||
license | ||
manpage | ||
python_api |