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2012-11-10 23:57:13 +00:00
build_files Another fix for finding python stuff... Should work for everyone now! (I hope...). 2012-11-09 20:38:09 +00:00
doc add argument so recent bge function mesh.transform_uv() so you can optionally transform between UV1 / UV2 2012-11-10 10:26:39 +00:00
extern OSX: substitute all MAC_OS_X_VERSION defines with MAC_OS_X_VERSION_MIN_REQUIRED macros, to get more reliable version (api) covering 2012-11-06 15:19:49 +00:00
intern Cycles: panorama camera in viewport camera view now shows the render mapped 2012-11-10 22:31:29 +00:00
release Fix #33135: cycles object info random number not working anymore. 2012-11-10 14:50:34 +00:00
source code cleanup: bge - rename 'type' to 'use_mcol' in material conversion. 2012-11-10 23:57:13 +00:00
CMakeLists.txt OSX/cmake: rework the optional frameworks handling more osx-like, make jack weak-linked 2012-11-10 13:50:28 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00