blender/release/scripts/modules/rigify
Campbell Barton f8f7f57557 - bone.basename now only gets the name before the first '.', since names like finger.01.L are common
- updated delta not to remove a bone
- spine and neck rigs interpolation bones are now axis aligned to the control bone
- palm tag is expected on the pointer finger rather then the wrist
- operate on bone children first working up the chain (not essential but more pradictable)
2009-12-07 17:21:30 +00:00
..
__init__.py - bone.basename now only gets the name before the first '.', since names like finger.01.L are common 2009-12-07 17:21:30 +00:00
arm.py - bone.basename now only gets the name before the first '.', since names like finger.01.L are common 2009-12-07 17:21:30 +00:00
delta.py - bone.basename now only gets the name before the first '.', since names like finger.01.L are common 2009-12-07 17:21:30 +00:00
finger.py pep8 edits and fix some warnings 2009-12-05 22:03:07 +00:00
leg.py - bone.basename now only gets the name before the first '.', since names like finger.01.L are common 2009-12-07 17:21:30 +00:00
neck.py - bone.basename now only gets the name before the first '.', since names like finger.01.L are common 2009-12-07 17:21:30 +00:00
palm.py - bone.basename now only gets the name before the first '.', since names like finger.01.L are common 2009-12-07 17:21:30 +00:00
spine.py - bone.basename now only gets the name before the first '.', since names like finger.01.L are common 2009-12-07 17:21:30 +00:00