blender/source
Ton Roosendaal f6de4fecfa Bugfix #27519
Full Sample AA (FSA) was failing in cases. Bug report was an empty
scene (with compo nodes) linking in another .blend scene (with render).

That case gave warning "FSA not supported with rendering". That now is
allowed.

Then I noticed FSA was giving corrupt sample buffers or crashes in cases, 
especially on first buffer, this appeared to be a missing compo tag on 
first sample buffer.

Lastly, to make FSA render a tiny bit less frustrating: added render window
statistic to show which of the FSA steps is being done.
2011-06-12 13:35:17 +00:00
..
blender Bugfix #27519 2011-06-12 13:35:17 +00:00
blenderplayer fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes. 2011-06-11 06:00:28 +00:00
creator fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes. 2011-06-11 06:00:28 +00:00
darwin set svn end of lines to native 2011-05-09 08:15:38 +00:00
gameengine warning fix for gcc 2011-06-11 15:37:16 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests update for tests, error out when duplicate modules are found, all ctest tests pass again. 2011-06-09 16:20:00 +00:00
CMakeLists.txt Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00