forked from bartvdbraak/blender
f6de4fecfa
Full Sample AA (FSA) was failing in cases. Bug report was an empty scene (with compo nodes) linking in another .blend scene (with render). That case gave warning "FSA not supported with rendering". That now is allowed. Then I noticed FSA was giving corrupt sample buffers or crashes in cases, especially on first buffer, this appeared to be a missing compo tag on first sample buffer. Lastly, to make FSA render a tiny bit less frustrating: added render window statistic to show which of the FSA steps is being done. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |