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Sergey Sharybin f9688d88ff Fix T42391: HSV correction shader node gives negative values
This mainly happens when over-saturating already saturated color.
After some discussion with Campbell and loads of tests we decided
to clamp the result RGB color. As an alternative we might want to
clamp corrected HSV values instead, but that would lead to some
larger changes in the render results.

TODO: The same is to be done for compositor nodes.
2014-10-31 14:58:00 +01:00
build_files Revert "Scons/funstuff: notify when the binaries are compiled" 2014-10-31 10:41:12 +01:00
doc Fix T42372: demo addon in doc was not handling keymaps correctly during (un)registration. 2014-10-26 10:01:03 +01:00
extern Libmv: Support disabled color channels in tracking settings 2014-10-30 23:29:53 +05:00
intern Fix T42391: HSV correction shader node gives negative values 2014-10-31 14:58:00 +01:00
release Texture Paint Add Simple UVs: 2014-10-31 14:37:55 +01:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source Texture Paint Add Simple UVs: 2014-10-31 14:37:55 +01:00
tests GTest: polyfill2d 2014-09-28 21:43:15 +10:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules Initialize git submodules for addons, locales and scons 2013-11-15 12:19:08 +06:00
CMakeLists.txt Don't change global compiler flags when FFmpeg is enabled 2014-10-21 03:22:05 +06:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Utility script to create release archive 2014-09-16 11:44:00 +10:00
SConstruct Ghost Context Refactor 2014-10-07 15:47:32 -05:00