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Janne Karhu fa38da021c Some ui reorganization of the physics tab:
* Before the different simulations all had a panel with an "add this" button making the whole tab look really messy. It also rarely makes sense to have more than one or two physics things enabled for a single object, so having all the panels in the tab just added a great deal of visual clutter.
* Now there is a single "enable physics for" panel at the top that allows for enable/disable of any simulation. All actual physics panels are hidden until a simulation is enabled.
* There was no "add" button for force fields before, but I added a toggle between "none" and "force" to unify the ui even further.
2011-01-23 14:04:31 +00:00
build_files correction to own cmake error checking script. 2011-01-21 11:52:56 +00:00
doc Command line options to set blender system environment variables. 2011-01-19 21:30:23 +00:00
extern fix for using un-initialized stack memory with bullet triangle mesh collisions. 2011-01-16 06:16:28 +00:00
intern correct own bad spelling 2011-01-23 12:42:07 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release Some ui reorganization of the physics tab: 2011-01-23 14:04:31 +00:00
source Some ui reorganization of the physics tab: 2011-01-23 14:04:31 +00:00
CMakeLists.txt import/export automated testing using CMake's CTest 2011-01-21 00:06:30 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct test commit for svn link in commit mail, part two 2011-01-17 10:47:31 +00:00